mirror of
https://github.com/arthur-pbty/xiao.git
synced 2026-06-17 00:07:36 +02:00
23
This commit is contained in:
+13
-13
@@ -8,7 +8,7 @@ module.exports = class BattleCommand extends Command {
|
||||
aliases: ['fight', 'death-battle'],
|
||||
group: 'games',
|
||||
memberName: 'battle',
|
||||
description: 'Choose another user and fight to the death!',
|
||||
description: 'Engage in a turn-based battle against another user.',
|
||||
guildOnly: true,
|
||||
args: [
|
||||
{
|
||||
@@ -24,11 +24,11 @@ module.exports = class BattleCommand extends Command {
|
||||
|
||||
async run(msg, args) {
|
||||
const { opponent } = args;
|
||||
if (opponent.bot) return msg.say('Bots cannot be fought.');
|
||||
if (opponent.bot) return msg.say('Bots may not be fought.');
|
||||
if (opponent.id === msg.author.id) return msg.say('You may not fight yourself.');
|
||||
if (this.fighting.has(msg.guild.id)) return msg.say('Only one fight may be occurring per server.');
|
||||
this.fighting.add(msg.guild.id);
|
||||
await msg.say(`**${opponent.username}**, do you accept this challenge? **__Y__es** or **No**?`);
|
||||
await msg.say(`${opponent}, do you accept this challenge? **__Y__es** or **No**?`);
|
||||
const verify = await msg.channel.awaitMessages((res) => res.author.id === opponent.id, {
|
||||
max: 1,
|
||||
time: 30000
|
||||
@@ -55,10 +55,10 @@ module.exports = class BattleCommand extends Command {
|
||||
else oppoHP = 0;
|
||||
};
|
||||
while (userHP > 0 && oppoHP > 0) { // eslint-disable-line no-unmodified-loop-condition
|
||||
const username = userTurn ? msg.author.username : opponent.username;
|
||||
const user = userTurn ? msg.author : opponent;
|
||||
const id = userTurn ? msg.author.id : opponent.id;
|
||||
await msg.say(stripIndents`
|
||||
**${username}**, do you **fight**, **guard**, **special**, or **run**?
|
||||
${user}, do you **fight**, **guard**, **special**, or **run**?
|
||||
**${msg.author.username}**: ${userHP}HP
|
||||
**${opponent.username}**: ${oppoHP}HP
|
||||
`);
|
||||
@@ -74,37 +74,37 @@ module.exports = class BattleCommand extends Command {
|
||||
const choice = turn.first().content.toLowerCase();
|
||||
if (choice === 'fight') {
|
||||
const damage = Math.floor(Math.random() * (guard ? 10 : 100)) + 1;
|
||||
await msg.say(`**${username}** deals **${damage}** damage!`);
|
||||
await msg.say(`${user} deals **${damage}** damage!`);
|
||||
dealDamage(damage);
|
||||
reset();
|
||||
} else if (choice === 'guard') {
|
||||
await msg.say(`**${username}** guards!`);
|
||||
await msg.say(`${user} guards!`);
|
||||
guard = true;
|
||||
reset(false);
|
||||
} else if (choice === 'special') {
|
||||
const hit = Math.floor(Math.random() * 4) + 1;
|
||||
if (hit === 1) {
|
||||
const damage = Math.floor(Math.random() * ((guard ? 300 : 150) - 100 + 1) + 100);
|
||||
await msg.say(`**${username}** deals **${damage}** damage!`);
|
||||
await msg.say(`${user} deals **${damage}** damage!`);
|
||||
dealDamage(damage);
|
||||
reset();
|
||||
} else {
|
||||
await msg.say(`**${username}**'s attack missed!`);
|
||||
await msg.say(`${user}'s attack missed!`);
|
||||
reset();
|
||||
}
|
||||
} else if (choice === 'run') {
|
||||
await msg.say(`**${username}** flees!`);
|
||||
await msg.say(`${user} flees!`);
|
||||
forfeit();
|
||||
break;
|
||||
} else {
|
||||
await msg.say('I do not understand what you want to do.');
|
||||
await msg.say(`${user}, I do not understand what you want to do.`);
|
||||
}
|
||||
}
|
||||
this.fighting.delete(msg.guild.id);
|
||||
return msg.say(stripIndents`
|
||||
The match is over!
|
||||
**Winner:** ${userHP > oppoHP ? `${msg.author.username} (${userHP})` : `${opponent.username} (${oppoHP})`}
|
||||
**Loser:** ${userHP > oppoHP ? `${opponent.username} (${oppoHP})` : `${msg.author.username} (${userHP})`}
|
||||
**Winner:** ${userHP > oppoHP ? `${msg.author} (${userHP}HP)` : `${opponent} (${oppoHP}HP)`}
|
||||
**Loser:** ${userHP > oppoHP ? `${opponent} (${oppoHP}HP)` : `${msg.author} (${userHP}HP)`}
|
||||
`);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -6,13 +6,13 @@ module.exports = class LotteryCommand extends Command {
|
||||
name: 'lottery',
|
||||
group: 'games',
|
||||
memberName: 'lottery',
|
||||
description: '1 in 100 chance of winning. Winners get... The feeling of winning?'
|
||||
description: 'Attempt to win the lottery, with a 1 in 100 chance of winning.'
|
||||
});
|
||||
}
|
||||
|
||||
run(msg) {
|
||||
const lottery = Math.floor(Math.random() * 100) + 1;
|
||||
if (lottery === 1) return msg.say(`Wow ${msg.author.username}! You actually won! Great job!`);
|
||||
else return msg.say(`Nope, sorry ${msg.author.username}, you lost.`);
|
||||
if (lottery === 1) return msg.reply(`Wow! You actually won! Great job!`);
|
||||
else return msg.reply(`Nope, sorry, you lost.`);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -29,9 +29,8 @@ module.exports = class MathGameCommand extends Command {
|
||||
async run(msg, args) {
|
||||
const { difficulty } = args;
|
||||
const operation = operations[Math.floor(Math.random() * operations.length)];
|
||||
const maxValue = maxValues[difficulty];
|
||||
const value1 = Math.floor(Math.random() * maxValue) + 1;
|
||||
const value2 = Math.floor(Math.random() * maxValue) + 1;
|
||||
const value1 = Math.floor(Math.random() * maxValues[difficulty]) + 1;
|
||||
const value2 = Math.floor(Math.random() * maxValues[difficulty]) + 1;
|
||||
const expression = `${value1} ${operation} ${value2}`;
|
||||
const answer = math.eval(expression).toString();
|
||||
const embed = new RichEmbed()
|
||||
|
||||
@@ -10,7 +10,7 @@ module.exports = class QuizCommand extends Command {
|
||||
aliases: ['jeopardy'],
|
||||
group: 'games',
|
||||
memberName: 'quiz',
|
||||
description: 'Answer a quiz question.',
|
||||
description: 'Answer a true/false quiz question.',
|
||||
clientPermissions: ['EMBED_LINKS']
|
||||
});
|
||||
}
|
||||
|
||||
@@ -26,15 +26,15 @@ module.exports = class RockPaperScissorsCommand extends Command {
|
||||
if (choice === 'rock') {
|
||||
if (response === 'rock') return msg.say('Rock! Aw... A tie...');
|
||||
else if (response === 'paper') return msg.say('Paper! Yes! I win!');
|
||||
else return msg.say('Scissors! Aw... I lose...');
|
||||
else if (response === 'scissors') return msg.say('Scissors! Aw... I lose...');
|
||||
} else if (choice === 'paper') {
|
||||
if (response === 'rock') return msg.say('Rock! Aw... I lose...');
|
||||
else if (response === 'paper') return msg.say('Paper! Aw... A tie...');
|
||||
else return msg.say('Scissors! Yes! I win!');
|
||||
else if (response === 'scissors') return msg.say('Scissors! Yes! I win!');
|
||||
} else if (choice === 'scissors') {
|
||||
if (response === 'rock') return msg.say('Rock! Yes! I win!');
|
||||
else if (response === 'paper') return msg.say('Paper! Aw... I lose...');
|
||||
else return msg.say('Scissors! Aw... A tie...');
|
||||
else if (response === 'scissors') return msg.say('Scissors! Aw... A tie...');
|
||||
} else {
|
||||
return msg.say('I win by default, you little cheater.');
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
const Command = require('../../structures/Command');
|
||||
const { stripIndents } = require('common-tags');
|
||||
const slots = [':grapes:', ':tangerine:', ':pear:', ':cherries:'];
|
||||
const slots = [':grapes:', ':tangerine:', ':pear:', ':cherries:', ':lemon:'];
|
||||
|
||||
module.exports = class SlotsCommand extends Command {
|
||||
constructor(client) {
|
||||
@@ -8,7 +8,7 @@ module.exports = class SlotsCommand extends Command {
|
||||
name: 'slots',
|
||||
group: 'games',
|
||||
memberName: 'slots',
|
||||
description: 'Play slots.'
|
||||
description: 'Play a game of slots.'
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -37,8 +37,7 @@ module.exports = class TypingGameCommand extends Command {
|
||||
max: 1,
|
||||
time
|
||||
});
|
||||
if (!msgs.size) return msg.say('Time! Sorry!');
|
||||
if (msgs.first().content !== sentence) return msg.say('Nope, sorry!');
|
||||
if (!msgs.size || msgs.first().content !== sentence) return msg.say('Sorry! You lose!');
|
||||
else return msg.say('Nice job! 10/10! You deserve some cake!');
|
||||
}
|
||||
};
|
||||
|
||||
Reference in New Issue
Block a user