Remove Voice-based Commands

This commit is contained in:
Daniel Odendahl Jr
2019-03-13 13:32:52 +00:00
parent 6c297d8105
commit e308817fc1
19 changed files with 2 additions and 153 deletions
-53
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@@ -1,53 +0,0 @@
const Command = require('../../structures/Command');
const request = require('node-superfetch');
module.exports = class DECTalkCommand extends Command {
constructor(client) {
super(client, {
name: 'dec-talk',
aliases: ['text-to-speech', 'tts'],
group: 'voice',
memberName: 'dec-talk',
description: 'The world\'s best Text-to-Speech.',
guildOnly: true,
throttling: {
usages: 1,
duration: 10
},
userPermissions: ['CONNECT', 'SPEAK'],
clientPermissions: ['ADD_REACTIONS', 'READ_MESSAGE_HISTORY'],
args: [
{
key: 'text',
prompt: 'What text do you want to say?',
type: 'string',
max: 1024
}
]
});
}
async run(msg, { text }) {
const voiceChannel = msg.member.voice.channel;
if (!voiceChannel) return msg.say('Please enter a voice channel first.');
if (!voiceChannel.permissionsFor(this.client.user).has(['CONNECT', 'SPEAK'])) {
return msg.say('Missing the "Connect" or "Speak" permission for the voice channel.');
}
if (!voiceChannel.joinable) return msg.say('Your voice channel is not joinable.');
if (this.client.voiceConnections.has(voiceChannel.guild.id)) return msg.say('I am already playing a sound.');
try {
const connection = await voiceChannel.join();
const { url } = await request
.get('http://tts.cyzon.us/tts')
.query({ text });
const dispatcher = connection.play(url);
await msg.react('🔉');
dispatcher.once('finish', () => voiceChannel.leave());
dispatcher.once('error', () => voiceChannel.leave());
return null;
} catch (err) {
voiceChannel.leave();
return msg.reply(`Oh no, an error occurred: \`${err.message}\`. Try again later!`);
}
}
};
-22
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@@ -1,22 +0,0 @@
const Command = require('../../structures/Command');
module.exports = class LeaveVoiceChannelCommand extends Command {
constructor(client) {
super(client, {
name: 'leave-voice-channel',
aliases: ['leave-vc'],
group: 'voice',
memberName: 'leave',
description: 'Leaves a voice channel, in case the bot gets stuck.',
guildOnly: true,
userPermissions: ['MOVE_MEMBERS']
});
}
run(msg) {
if (!this.client.voiceConnections.has(msg.guild.id)) return msg.reply('I am not in a voice channel...');
const { channel } = this.client.voiceConnections.get(msg.guild.id);
channel.leave();
return msg.say(`Left **${channel.name}**.`);
}
};
-54
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@@ -1,54 +0,0 @@
const Command = require('../../structures/Command');
const { list } = require('../../util/Util');
const path = require('path');
const sounds = require('../../assets/json/soundboard');
module.exports = class SoundboardCommand extends Command {
constructor(client) {
super(client, {
name: 'soundboard',
aliases: ['sound'],
group: 'voice',
memberName: 'soundboard',
description: 'Plays a sound in your voice channel.',
details: `**Sounds:** ${Object.keys(sounds).join(', ')}`,
guildOnly: true,
throttling: {
usages: 1,
duration: 10
},
userPermissions: ['CONNECT', 'SPEAK'],
clientPermissions: ['ADD_REACTIONS', 'READ_MESSAGE_HISTORY'],
args: [
{
key: 'sound',
prompt: `What sound would you like to play? Either ${list(Object.keys(sounds), 'or')}.`,
type: 'string',
oneOf: Object.keys(sounds),
parse: sound => sound.toLowerCase()
}
]
});
}
async run(msg, { sound }) {
const voiceChannel = msg.member.voice.channel;
if (!voiceChannel) return msg.reply('Please enter a voice channel first.');
if (!voiceChannel.permissionsFor(this.client.user).has(['CONNECT', 'SPEAK'])) {
return msg.reply('Missing the "Connect" or "Speak" permission for the voice channel.');
}
if (!voiceChannel.joinable) return msg.reply('Your voice channel is not joinable.');
if (this.client.voiceConnections.has(voiceChannel.guild.id)) return msg.reply('I am already playing a sound.');
try {
const connection = await voiceChannel.join();
const dispatcher = connection.play(path.join(__dirname, '..', '..', 'assets', 'sounds', sounds[sound]));
await msg.react('🔉');
dispatcher.once('finish', () => voiceChannel.leave());
dispatcher.once('error', () => voiceChannel.leave());
return null;
} catch (err) {
voiceChannel.leave();
throw err;
}
}
};