diff --git a/commands/games-mp/chess.js b/commands/games-mp/chess.js index ba42231c..4cfc0f4a 100644 --- a/commands/games-mp/chess.js +++ b/commands/games-mp/chess.js @@ -109,7 +109,7 @@ module.exports = class ChessCommand extends Command { } else { const displayTime = userTime === Infinity ? 'Infinite' : moment.duration(userTime).format(); await msg.say(stripIndents` - ${user}, what move do you want to make (ex. A1A2 or NC4)? Type \`end\` to forfeit. + ${user}, what move do you want to make (ex. A1A2 or NC3)? Type \`end\` to forfeit. You can save your game by typing \`save\`. _You are ${gameState.check ? '**in check!**' : 'not in check.'}_