From c074ac48858001d31a1f970003c72ad18bb9e2df Mon Sep 17 00:00:00 2001 From: Dragon Fire Date: Wed, 10 Feb 2021 21:39:36 -0500 Subject: [PATCH] Test --- commands/edit-avatar/eject.js | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/commands/edit-avatar/eject.js b/commands/edit-avatar/eject.js index 9326a7f0..4a7c85fb 100644 --- a/commands/edit-avatar/eject.js +++ b/commands/edit-avatar/eject.js @@ -78,15 +78,17 @@ module.exports = class EjectCommand extends Command { const frame = await loadImage(path.join(__dirname, '..', '..', 'assets', 'images', 'eject', frameID)); if (i <= 16) { ctx.drawImage(frame, 0, 0); - const rotation = (360 / 10) * i; const x = (320 / 15) * i; const y = (frame.height / 2) - 25; + /* + const rotation = (360 / 10) * i; const angle = rotation * (Math.PI / 180); ctx.rotate(-angle); const x2 = x + (x * Math.cos(angle)); const y2 = y + (x * Math.sin(angle)); - ctx.drawImage(avatar, x2, y2, 50, 50); - ctx.rotate(angle); + */ + ctx.drawImage(avatar, x /*x2*/, y /*y2*/, 50, 50); + // ctx.rotate(angle); } if (i > 12) { if (i <= 20) {