Add loading to fire

This commit is contained in:
Dragon Fire
2024-04-24 00:37:24 -04:00
parent c44afb8dd0
commit bf6c5b2fe4
2 changed files with 5 additions and 2 deletions
+2 -2
View File
@@ -5,7 +5,7 @@ const GIFEncoder = require('gifencoder');
const request = require('node-superfetch');
const path = require('path');
const { streamToArray, reactIfAble } = require('../../util/Util');
const { distort, drawImageWithTint } = require('../../util/Canvas');
const { distort } = require('../../util/Canvas');
const { LOADING_EMOJI_ID, SUCCESS_EMOJI_ID } = process.env;
const frameCount = 249;
@@ -61,7 +61,7 @@ module.exports = class MatrixCommand extends Command {
encoder.setQuality(10);
const distortedCanvas = createCanvas(avatar.width, avatar.height);
const distortedCtx = distortedCanvas.getContext('2d');
drawImageWithTint(distortedCtx, avatar, 'black', 0, 0, avatar.width, avatar.height);
ctx.drawImage(avatar, 0, 0);
distort(distortedCtx, 20, 0, 0, avatar.width, avatar.height, 5);
for (let i = 0; i < frameCount; i++) {
const frame = await loadImage(path.join(__dirname, '..', '..', 'assets', 'images', 'matrix', `frame-${i}.gif`));