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https://github.com/arthur-pbty/xiao.git
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Fix
This commit is contained in:
@@ -17,12 +17,6 @@ module.exports = class LeaveCommand extends Command {
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run(msg) {
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run(msg) {
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const connection = getVoiceConnection(msg.guild.id);
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const connection = getVoiceConnection(msg.guild.id);
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if (!connection) return msg.reply('I am not in a voice channel.');
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if (!connection) return msg.reply('I am not in a voice channel.');
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if (!connection.channel.members.has(msg.author.id)) {
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return msg.reply('You must be in the voice channel to remove me from it.');
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}
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if (!msg.channel.permissionsFor(msg.author).has('MOVE_MEMBERS') && connection.channel.members.size > 2) {
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return msg.reply('You need the "Move members" permission to remove me from this voice channel.');
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}
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if (this.client.dispatchers.has(msg.guild.id)) {
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if (this.client.dispatchers.has(msg.guild.id)) {
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const usage = this.client.registry.commands.get('stop').usage();
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const usage = this.client.registry.commands.get('stop').usage();
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return msg.reply(`I am currently playing audio in this server. Please use ${usage} first.`);
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return msg.reply(`I am currently playing audio in this server. Please use ${usage} first.`);
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@@ -17,9 +17,6 @@ module.exports = class PauseCommand extends Command {
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run(msg) {
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run(msg) {
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const connection = getVoiceConnection(msg.guild.id);
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const connection = getVoiceConnection(msg.guild.id);
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if (!connection) return msg.reply('I am not in a voice channel.');
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if (!connection) return msg.reply('I am not in a voice channel.');
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if (!msg.channel.permissionsFor(msg.author).has('MOVE_MEMBERS') && connection.channel.members.size > 2) {
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return msg.reply('You need the "Move members" permission to stop playing audio.');
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}
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if (!this.client.dispatchers.has(msg.guild.id)) {
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if (!this.client.dispatchers.has(msg.guild.id)) {
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return msg.reply(`I am not currently playing audio in this server.`);
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return msg.reply(`I am not currently playing audio in this server.`);
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}
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}
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@@ -17,9 +17,6 @@ module.exports = class ResumeCommand extends Command {
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run(msg) {
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run(msg) {
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const connection = getVoiceConnection(msg.guild.id);
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const connection = getVoiceConnection(msg.guild.id);
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if (!connection) return msg.reply('I am not in a voice channel.');
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if (!connection) return msg.reply('I am not in a voice channel.');
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if (!msg.channel.permissionsFor(msg.author).has('MOVE_MEMBERS') && connection.channel.members.size > 2) {
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return msg.reply('You need the "Move members" permission to stop playing audio.');
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}
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if (!this.client.dispatchers.has(msg.guild.id)) {
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if (!this.client.dispatchers.has(msg.guild.id)) {
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return msg.reply(`I am not currently playing audio in this server.`);
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return msg.reply(`I am not currently playing audio in this server.`);
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}
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}
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@@ -17,9 +17,6 @@ module.exports = class StopCommand extends Command {
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run(msg) {
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run(msg) {
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const connection = getVoiceConnection(msg.guild.id);
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const connection = getVoiceConnection(msg.guild.id);
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if (!connection) return msg.reply('I am not in a voice channel.');
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if (!connection) return msg.reply('I am not in a voice channel.');
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if (!msg.channel.permissionsFor(msg.author).has('MOVE_MEMBERS') && connection.channel.members.size > 2) {
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return msg.reply('You need the "Move members" permission to stop playing audio.');
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}
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if (!this.client.dispatchers.has(msg.guild.id)) {
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if (!this.client.dispatchers.has(msg.guild.id)) {
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return msg.reply(`I am not currently playing audio in this server.`);
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return msg.reply(`I am not currently playing audio in this server.`);
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}
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}
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