diff --git a/commands/games/battle.js b/commands/games/battle.js index 8184bf98..742a48a2 100644 --- a/commands/games/battle.js +++ b/commands/games/battle.js @@ -85,7 +85,7 @@ module.exports = class BattleCommand extends Command { } if (guard) guard = false; } else { - await msg.say('It missed!'); + await msg.say('Miss!'); if (guard) guard = false; if (userTurn) userTurn = false; else userTurn = true; @@ -117,8 +117,8 @@ module.exports = class BattleCommand extends Command { this.fighting.delete(msg.guild.id); return msg.say(stripIndents` The match is over! - **Winner: ${(userHP > oppoHP) ? `${msg.author.username}** (${userHP})` : `${opponent.username}** (${oppoHP})`} - **Loser: ${(userHP > oppoHP) ? `${opponent.username}** (${oppoHP})` : `${msg.author.username}** (${userHP})`} + **Winner: ${(userHP > oppoHP) ? `${msg.author.username}** (${userHP}HP)` : `${opponent.username}** (${oppoHP}HP)`} + **Loser: ${(userHP > oppoHP) ? `${opponent.username}** (${oppoHP}HP)` : `${msg.author.username}** (${userHP}HP)`} `); } else { this.fighting.delete(msg.guild.id);