mirror of
https://github.com/arthur-pbty/xiao.git
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Fix
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@@ -3,6 +3,7 @@ const { stripIndents } = require('common-tags');
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const Collection = require('@discordjs/collection');
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const Collection = require('@discordjs/collection');
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const { delay, awaitPlayers, list } = require('../../util/Util');
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const { delay, awaitPlayers, list } = require('../../util/Util');
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const words = require('../../assets/json/imposter');
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const words = require('../../assets/json/imposter');
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const { SUCCESS_EMOJI_ID } = process.env;
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module.exports = class ImposterCommand extends Command {
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module.exports = class ImposterCommand extends Command {
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constructor(client) {
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constructor(client) {
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@@ -55,7 +56,6 @@ module.exports = class ImposterCommand extends Command {
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let lastTurnTimeout = false;
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let lastTurnTimeout = false;
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const winners = [];
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const winners = [];
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while (players.some(player => !player.killed) > 2) {
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while (players.some(player => !player.killed) > 2) {
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++turn;
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const playersLeft = players.filter(player => !player.killed).size;
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const playersLeft = players.filter(player => !player.killed).size;
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await msg.say(`There are **${playersLeft}** players left. Talk until someone says the kill word.`);
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await msg.say(`There are **${playersLeft}** players left. Talk until someone says the kill word.`);
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const filter = res => {
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const filter = res => {
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@@ -88,18 +88,19 @@ module.exports = class ImposterCommand extends Command {
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}
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}
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await delay(60000);
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await delay(60000);
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const choices = players.filter(player => !player.killed);
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const choices = players.filter(player => !player.killed);
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const ids = choices.map(player => player.id);
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await msg.say(stripIndents`
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await msg.say(stripIndents`
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Alright, who do you think the imposter is? You have 1 minute to vote.
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Alright, who do you think the imposter is? You have 1 minute to vote.
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_Type the number of the player you think is the imposter._
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_Type the number of the player you think is the imposter._
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${choices.map((player, i) => `**${i + 1}.** ${player.user.tag}`).join('\n')}
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${choices.map((player, i) => `**${i + 1}.** ${player.user.tag}`).join('\n')}
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`)
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`);
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const votes = new Collection();
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const votes = new Collection();
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const voteFilter = res => {
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const voteFilter = res => {
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const player = players.get(res.author.id);
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const player = players.get(res.author.id);
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if (!player || player.killed) return false;
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if (!player || player.killed) return false;
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const int = Number.parseInt(res.content, 10);
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const int = Number.parseInt(res.content, 10);
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if (int >= 1 && int <= players.filter(player => !player.killed).size) {
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if (int >= 1 && int <= players.filter(p => !p.killed).size) {
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const currentVotes = votes.get(choices[int - 1]);
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const currentVotes = votes.get(choices[int - 1]);
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votes.set(ids[int - 1], {
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votes.set(ids[int - 1], {
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votes: currentVotes ? currentVotes + 1 : 1,
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votes: currentVotes ? currentVotes + 1 : 1,
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