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The return of 20-questions
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@@ -0,0 +1,17 @@
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{
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"classic": "",
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"starwars": "starwars",
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"marvel": "marvel",
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"disney": "disney",
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"simpsons": "thomp",
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"startrek": "trek",
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"doctorwho": "what",
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"earth": "place",
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"movies": "movies",
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"tv": "tv",
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"people": "people",
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"sports": "sports",
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"music": "music",
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"name": "names",
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"coronationstreet": "corst"
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}
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@@ -0,0 +1,165 @@
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const Command = require('../../framework/Command');
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const request = require('node-superfetch');
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const cheerio = require('cheerio');
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const { stripIndents } = require('common-tags');
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const { list } = require('../../util/Util');
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const games = require('../../assets/json/20-questions');
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module.exports = class TwentyQuestionsCommand extends Command {
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constructor(client) {
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super(client, {
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name: '20-questions',
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aliases: ['twenty-questions', '20-q', 'twenty-q'],
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group: 'games-sp',
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memberName: '20-questions',
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description: 'Think of something and 20Q will read your mind by asking a few simple questions.',
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credit: [
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{
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name: '20Q.net',
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url: 'http://20q.net/',
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reason: 'API'
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}
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],
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args: [
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{
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key: 'game',
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prompt: `What game do you want to play? Either ${list(Object.keys(games), 'or')}.`,
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type: 'string',
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oneOf: Object.keys(games),
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parse: game => games[game.toLowerCase()]
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}
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]
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});
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}
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async run(msg, { game }) {
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const current = this.client.games.get(msg.channel.id);
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if (current) return msg.reply(`Please wait until the current game of \`${current.name}\` is finished.`);
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try {
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const startURL = await this.initialize(game);
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let question = await this.startGame(game, startURL);
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let win = null;
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this.client.games.set(msg.channel.id, { name: this.name });
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while (win === null) {
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const answers = question.answers.map(answer => answer.text.toLowerCase());
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answers.push('end');
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await msg.say(stripIndents`
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**${question.question}**
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${question.answers.map(answer => answer.text).join(' | ')} | End
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`);
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const filter = res => res.author.id === msg.author.id && answers.includes(res.content.toLowerCase());
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const msgs = await msg.channel.awaitMessages({
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filter,
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max: 1,
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time: 30000
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});
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if (!msgs.size) {
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await msg.say('Sorry, time is up!');
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win = 'time';
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break;
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}
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const choice = msgs.first().content.toLowerCase();
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if (choice === 'end') {
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win = 'time';
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break;
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}
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const answer = question.answers[answers.indexOf(choice)];
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question = await this.nextQuestion(game, answer.href, question.url);
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if (typeof question.win !== 'undefined') {
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win = question.win;
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break;
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}
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}
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this.client.games.delete(msg.channel.id);
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if (win === 'time') return msg.say('Game ended due to forfeit.');
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return msg.say(stripIndents`
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**${question.winText}**
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${question.result}
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`);
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} catch (err) {
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this.client.games.delete(msg.channel.id);
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return msg.reply(`Oh no, an error occurred: \`${err.message}\`. Try again later!`);
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}
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}
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makeBaseURI(game) {
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if (!game) return 'http://y.20q.net';
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return `http://${game}.20q.net`;
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}
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async initialize(game) {
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const { text } = await request
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.get(`${this.makeBaseURI(game)}/gs${game ? 'e' : 'q-en'}`)
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.set({ Referer: 'http://www.20q.net/' });
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const $ = cheerio.load(text);
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return $('form').first().attr('action');
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}
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async startGame(game, startURL) {
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const data = new URLSearchParams();
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data.append('submit', ' Play ');
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data.append('age', '');
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data.append('cctkr', 'US,AR,VI,GB,AF,PL');
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const { text } = await request
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.post(`${this.makeBaseURI(game)}${startURL}`)
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.set({
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Origin: `${this.makeBaseURI(game)}/`,
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Referer: `${this.makeBaseURI(game)}/gs${game ? 'e' : 'q-en'}`,
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'Content-Type': 'application/x-www-form-urlencoded'
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})
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.send(data, true);
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const $ = cheerio.load(text);
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const i = game === 'starwars' || game === 'marvel' ? 5 : 2;
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const resultText = $('big').eq(i).children().first();
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const answers = [];
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$(resultText).find('a').each((j, elem) => {
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const href = `${this.makeBaseURI(game)}${$(elem).attr('href')}`;
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answers.push({ href, text: $(elem).text().trim() });
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});
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return {
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question: resultText.text().split('\n')[0],
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answers,
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url: `${this.makeBaseURI(game)}${startURL}`
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};
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}
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async nextQuestion(game, url, referer) {
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const { text } = await request
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.get(url)
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.set({ Referer: referer });
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const $ = cheerio.load(text);
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const win = $('h2').first().text();
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if (win === '20Q won!') {
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return {
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win: false,
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winText: win,
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result: $('big').first().children().first().text()
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};
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}
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if (win === 'You won!') {
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return {
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win: true,
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winText: win,
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result: 'I was unable to guess what you were thinking. Nice job!'
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};
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}
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if (win === 'You won, but 20Q guessed it eventually') {
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return {
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win: true,
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winText: win,
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result: $('big').first().children().first().text()
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};
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}
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const resultText = $('big').first().children().first();
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const answers = [];
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$(resultText).find('a').each((i, elem) => {
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const href = `${this.makeBaseURI(game)}${$(elem).attr('href')}`;
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answers.push({ href, text: $(elem).text().trim() });
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});
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return {
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question: resultText.text().split('\n')[0],
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answers,
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url
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};
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}
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};
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