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https://github.com/arthur-pbty/xiao.git
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Fix
This commit is contained in:
@@ -48,8 +48,9 @@ module.exports = class AkinatorCommand extends Command {
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const gameMsg = await msg.reply('Welcome to Akinator! Think of a character, and I will try to guess it.', {
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const gameMsg = await msg.reply('Welcome to Akinator! Think of a character, and I will try to guess it.', {
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components: [initialRow]
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components: [initialRow]
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});
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});
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let buttonPress;
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try {
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try {
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const initialVerify = await gameMsg.awaitMessageComponent({
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buttonPress = await gameMsg.awaitMessageComponent({
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filter: res => res.user.id === msg.author.id,
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filter: res => res.user.id === msg.author.id,
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max: 1,
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max: 1,
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time: 30000
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time: 30000
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@@ -57,7 +58,7 @@ module.exports = class AkinatorCommand extends Command {
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if (initialVerify.customId === 'false') return initialVerify.update('Too bad...', { components: [] });
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if (initialVerify.customId === 'false') return initialVerify.update('Too bad...', { components: [] });
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} catch {
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} catch {
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return gameMsg.edit('Guess you didn\'t want to play after all...', { components: [] });
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return gameMsg.edit('Guess you didn\'t want to play after all...', { components: [] });
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}
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}
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await this.sendLoadingMessage(buttonPress, [initialRow]);
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await this.sendLoadingMessage(buttonPress, [initialRow]);
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const guessBlacklist = [];
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const guessBlacklist = [];
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while (timesGuessed < 3) {
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while (timesGuessed < 3) {
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@@ -99,7 +100,7 @@ module.exports = class AkinatorCommand extends Command {
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break;
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break;
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}
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}
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await this.sendLoadingMessage(buttonPress, [row, sRow]);
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await this.sendLoadingMessage(buttonPress, [row, sRow]);
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const choice = interactions.first().customId;
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const choice = buttonPress.customId;
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if (choice === 'end') {
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if (choice === 'end') {
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forceGuess = true;
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forceGuess = true;
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} else if (choice === 'back') {
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} else if (choice === 'back') {
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@@ -64,7 +64,7 @@ module.exports = class Player {
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}
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}
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return true;
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return true;
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},
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},
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time: 60000
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time: 60000
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});
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});
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collector.on('collect', async msg => {
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collector.on('collect', async msg => {
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const existing = hand[Number.parseInt(msg.content, 10) - 1];
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const existing = hand[Number.parseInt(msg.content, 10) - 1];
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