diff --git a/commands/games/battle.js b/commands/games/battle.js index d0a746f3..3a507014 100644 --- a/commands/games/battle.js +++ b/commands/games/battle.js @@ -39,8 +39,8 @@ module.exports = class BattleCommand extends Command { let oppoHP = 500; let userTurn = true; let guard = false; - let userCure = false; - let oppoCure = false; + let userCure = true; + let oppoCure = true; while (userHP > 0 && oppoHP > 0) { const username = userTurn ? msg.author.username : opponent.username; await msg.say(stripIndents` @@ -95,11 +95,11 @@ module.exports = class BattleCommand extends Command { await msg.say(`${username} regains 250HP!`); if (userTurn) { userHP = userHP + 250; - userCure = true; + userCure = false; userTurn = false; } else { oppoHP = oppoHP + 250; - oppoCure = true; + oppoCure = false; userTurn = true; } if (guard) guard = false; @@ -117,8 +117,8 @@ module.exports = class BattleCommand extends Command { this.fighting.delete(msg.guild.id); return msg.say(stripIndents` The match is over! - Winner: ${(userHP > oppoHP) ? `${msg.author.username} (${userHP})` : `${opponent.username} (${oppoHP})`}! - Loser: ${(userHP > oppoHP) ? `${opponent.username} (${oppoHP})` : `${msg.author.username} (${userHP})`}... + **Winner:** ${(userHP > oppoHP) ? `${msg.author.username} (${userHP})` : `${opponent.username} (${oppoHP})`} + **Loser:** ${(userHP > oppoHP) ? `${opponent.username} (${oppoHP})` : `${msg.author.username} (${userHP})`} `); } else { this.fighting.delete(msg.guild.id);