Pixelize as a part of CanvasUtil

This commit is contained in:
Dragon Fire
2020-07-01 15:01:10 -04:00
parent b101f5bb06
commit 85ad89bfe0
4 changed files with 13 additions and 11 deletions
+2 -5
View File
@@ -1,6 +1,7 @@
const Command = require('../../structures/Command');
const { createCanvas, loadImage } = require('canvas');
const request = require('node-superfetch');
const { pixelize } = require('../../util/Canvas');
module.exports = class PixelizeCommand extends Command {
constructor(client) {
@@ -32,11 +33,7 @@ module.exports = class PixelizeCommand extends Command {
const data = await loadImage(body);
const canvas = createCanvas(data.width, data.height);
const ctx = canvas.getContext('2d');
ctx.imageSmoothingEnabled = false;
const width = canvas.width * 0.15;
const height = canvas.height * 0.15;
ctx.drawImage(data, 0, 0, width, height);
ctx.drawImage(canvas, 0, 0, width, height, 0, 0, canvas.width, canvas.height);
pixelize(ctx, 0.15, 0, 0, canvas.width, canvas.height);
const attachment = canvas.toBuffer();
if (Buffer.byteLength(attachment) > 8e+6) return msg.reply('Resulting image was above 8 MB.');
return msg.say({ files: [{ attachment, name: 'pixelize.png' }] });