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https://github.com/arthur-pbty/xiao.git
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Pixelize as a part of CanvasUtil
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@@ -1,6 +1,7 @@
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const Command = require('../../structures/Command');
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const { createCanvas, loadImage } = require('canvas');
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const request = require('node-superfetch');
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const { pixelize } = require('../../util/Canvas');
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module.exports = class PixelizeCommand extends Command {
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constructor(client) {
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@@ -32,11 +33,7 @@ module.exports = class PixelizeCommand extends Command {
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const data = await loadImage(body);
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const canvas = createCanvas(data.width, data.height);
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const ctx = canvas.getContext('2d');
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ctx.imageSmoothingEnabled = false;
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const width = canvas.width * 0.15;
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const height = canvas.height * 0.15;
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ctx.drawImage(data, 0, 0, width, height);
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ctx.drawImage(canvas, 0, 0, width, height, 0, 0, canvas.width, canvas.height);
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pixelize(ctx, 0.15, 0, 0, canvas.width, canvas.height);
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const attachment = canvas.toBuffer();
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if (Buffer.byteLength(attachment) > 8e+6) return msg.reply('Resulting image was above 8 MB.');
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return msg.say({ files: [{ attachment, name: 'pixelize.png' }] });
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@@ -2,7 +2,7 @@ const Command = require('../../structures/Command');
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const { createCanvas, loadImage, registerFont } = require('canvas');
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const request = require('node-superfetch');
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const path = require('path');
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const { centerImagePart, greyscale } = require('../../util/Canvas');
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const { centerImagePart, greyscale, pixelize } = require('../../util/Canvas');
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registerFont(path.join(__dirname, '..', '..', 'assets', 'fonts', 'PokemonGb.ttf'), { family: 'Pokemon GB' });
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module.exports = class WildPokemonCommand extends Command {
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@@ -61,11 +61,8 @@ module.exports = class WildPokemonCommand extends Command {
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const canvas = createCanvas(base.width, base.height);
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const ctx = canvas.getContext('2d');
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ctx.drawImage(base, 0, 0);
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ctx.imageSmoothingEnabled = false;
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const { x, y, width, height } = centerImagePart(data, 100, 100, 227, 11);
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ctx.drawImage(data, x, y, width * 0.30, height * 0.30);
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ctx.drawImage(canvas, x, y, width * 0.30, height * 0.30, x, y, width, height);
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ctx.imageSmoothingEnabled = true;
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pixelize(ctx, 0.30, x, y, width, height);
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greyscale(ctx, x, y, width, height);
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ctx.textBaseline = 'top';
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ctx.font = '16px Pokemon GB';
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