Split Single and Multi Player Games

This commit is contained in:
Dragon Fire
2019-12-02 22:38:40 -05:00
parent 53fba29dc0
commit 7dfdc7060c
29 changed files with 42 additions and 38 deletions
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const Command = require('../../structures/Command');
const request = require('node-superfetch');
const { MessageEmbed } = require('discord.js');
const questions = require('../../assets/json/google-feud');
module.exports = class GoogleFeudCommand extends Command {
constructor(client) {
super(client, {
name: 'google-feud',
group: 'sp-games',
memberName: 'google-feud',
description: 'Attempt to determine the top suggestions for a Google search.',
credit: [
{
name: 'Google Feud',
url: 'http://www.googlefeud.com/'
}
],
args: [
{
key: 'question',
prompt: 'What question do you want to use for the game?',
type: 'string',
default: () => questions[Math.floor(Math.random() * questions.length)]
}
]
});
}
async run(msg, { question }) {
const current = this.client.games.get(msg.channel.id);
if (current) return msg.reply(`Please wait until the current game of \`${current.name}\` is finished.`);
this.client.games.set(msg.channel.id, { name: this.name });
try {
const suggestions = await this.fetchSuggestions(question);
if (!suggestions) return msg.say('Could not find any results.');
const display = new Array(suggestions.length).fill('???');
let tries = 3;
while (display.includes('???') && tries) {
const embed = new MessageEmbed()
.setColor(0x005AF0)
.setTitle(`${question}...?`)
.setDescription('Type the choice you think is a suggestion _without_ the question.')
.setFooter(`${tries} ${tries === 1 ? 'try' : 'tries'} remaining!`);
for (let i = 0; i < suggestions.length; i++) embed.addField(` ${10000 - (i * 1000)}`, display[i], true);
await msg.embed(embed);
const msgs = await msg.channel.awaitMessages(res => res.author.id === msg.author.id, {
max: 1,
time: 30000
});
if (!msgs.size) {
await msg.say('Time is up!');
break;
}
const choice = msgs.first().content.toLowerCase();
if (suggestions.includes(choice)) display[suggestions.indexOf(choice)] = choice;
else --tries;
}
this.client.games.delete(msg.channel.id);
if (!display.includes('???')) return msg.say('You win! Nice job, master of Google!');
return msg.say('Better luck next time!');
} catch (err) {
this.client.games.delete(msg.channel.id);
return msg.reply(`Oh no, an error occurred: \`${err.message}\`. Try again later!`);
}
}
async fetchSuggestions(question) {
const { text } = await request
.get('https://suggestqueries.google.com/complete/search')
.query({
client: 'firefox',
q: question
});
const suggestions = JSON.parse(text)[1]
.filter(suggestion => suggestion.toLowerCase() !== question.toLowerCase());
if (!suggestions.length) return null;
return suggestions.map(suggestion => suggestion.toLowerCase().replace(question.toLowerCase(), '').trim());
}
};