mirror of
https://github.com/arthur-pbty/xiao.git
synced 2026-06-12 00:04:48 +02:00
The Power of const
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@@ -16,7 +16,7 @@ module.exports = class LotteryCommand extends commando.Command {
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if (!message.channel.permissionsFor(this.client.user).hasPermission(['SEND_MESSAGES', 'READ_MESSAGES'])) return;
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}
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console.log(`[Command] ${message.content}`);
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let lotteryNumber = ['Winner'][Math.floor(Math.random() * 100)];
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const lotteryNumber = ['Winner'][Math.floor(Math.random() * 100)];
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if (lotteryNumber !== "Winner") return message.say(`Nope, sorry ${message.author.username}, you lost.`);
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return message.say(`Wow ${message.author.username}! You actually won! Great job!`);
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}
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+10
-10
@@ -29,7 +29,7 @@ module.exports = class MathGameCommand extends commando.Command {
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if (!message.channel.permissionsFor(this.client.user).hasPermission(['SEND_MESSAGES', 'READ_MESSAGES', 'EMBED_LINKS'])) return;
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}
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console.log(`[Command] ${message.content}`);
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let level = args.difficulty.toLowerCase();
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const level = args.difficulty.toLowerCase();
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let randomType = ['+', '-', '*'];
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randomType = randomType[Math.floor(Math.random() * randomType.length)];
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let randomValue;
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@@ -47,29 +47,29 @@ module.exports = class MathGameCommand extends commando.Command {
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randomValue = 1000;
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break;
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}
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let randomValue1 = Math.floor(Math.random() * randomValue) + 1;
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let randomValue2 = Math.floor(Math.random() * randomValue) + 1;
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let randomExpression = randomValue1 + randomType + randomValue2;
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let solved = math.eval(randomExpression);
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const randomValue1 = Math.floor(Math.random() * randomValue) + 1;
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const randomValue2 = Math.floor(Math.random() * randomValue) + 1;
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const randomExpression = randomValue1 + randomType + randomValue2;
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const solved = math.eval(randomExpression);
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const embed = new Discord.RichEmbed()
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.setTitle('You have **ten** seconds to answer:')
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.setDescription(randomExpression);
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let embedMsg = await message.embed(embed);
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const embedMsg = await message.embed(embed);
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try {
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let collected = await message.channel.awaitMessages(response => response.author.id === message.author.id, {
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const collected = await message.channel.awaitMessages(response => response.author.id === message.author.id, {
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max: 1,
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time: 10000,
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errors: ['time']
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});
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if (collected.first().content !== solved.toString()) {
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let loseMsg = await message.say(`Aw... Too bad, try again next time!\nThe correct answer is: ${solved}`);
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const loseMsg = await message.say(`Aw... Too bad, try again next time!\nThe correct answer is: ${solved}`);
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return [embedMsg, loseMsg];
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}
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let victoryMsg = await message.say(`Good Job! You won! ${solved} is the correct answer!`);
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const victoryMsg = await message.say(`Good Job! You won! ${solved} is the correct answer!`);
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return [embedMsg, victoryMsg];
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}
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catch (err) {
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let loseMsg = await message.say(`Aw... Too bad, try again next time!\nThe correct answer is: ${solved}`);
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const loseMsg = await message.say(`Aw... Too bad, try again next time!\nThe correct answer is: ${solved}`);
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return [embedMsg, loseMsg];
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}
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}
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@@ -22,32 +22,32 @@ module.exports = class QuizCommand extends commando.Command {
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}
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console.log("[Command] " + message.content);
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try {
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let response = await request
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const response = await request
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.get('http://jservice.io/api/random')
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.query({
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count: 1
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});
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let data = response.body[0];
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let answer = data.answer.toLowerCase().split("<i>").join("").split("</i>").join("");
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const data = response.body[0];
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const answer = data.answer.toLowerCase().split("<i>").join("").split("</i>").join("");
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const embed = new Discord.RichEmbed()
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.setTitle('You have **fifteen** seconds to answer this question:')
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.setDescription(`**Category: ${data.category.title}**\n${data.question}`);
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let embedMsg = await message.embed(embed);
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const embedMsg = await message.embed(embed);
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try {
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let collected = await message.channel.awaitMessages(res => res.author.id === message.author.id, {
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const collected = await message.channel.awaitMessages(res => res.author.id === message.author.id, {
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max: 1,
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time: 15000,
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errors: ['time']
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});
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if (collected.first().content.toLowerCase() !== answer) {
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let loseMsg = await message.say(`The correct answer is: ${answer}`);
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const loseMsg = await message.say(`The correct answer is: ${answer}`);
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return [embedMsg, loseMsg];
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}
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let victoryMsg = await message.say(`The correct answer is: ${answer}`);
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const victoryMsg = await message.say(`The correct answer is: ${answer}`);
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return [embedMsg, victoryMsg];
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}
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catch (err) {
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let loseMsg = await message.say(`Aw... Too bad, try again next time!\nThe Correct Answer was: ${answer}`);
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const loseMsg = await message.say(`Aw... Too bad, try again next time!\nThe Correct Answer was: ${answer}`);
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return [embedMsg, loseMsg];
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}
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}
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@@ -30,7 +30,7 @@ module.exports = class RockPaperScissors extends commando.Command {
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if (!message.channel.permissionsFor(this.client.user).hasPermission(['SEND_MESSAGES', 'READ_MESSAGES'])) return;
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}
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console.log(`[Command] ${message.content}`);
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let rps = args.choice.toLowerCase();
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const rps = args.choice.toLowerCase();
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let response = ['Paper', 'Rock', 'Scissors'];
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response = response[Math.floor(Math.random() * response.length)];
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if (rps === "rock") {
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@@ -16,11 +16,11 @@ module.exports = class SlotsCommand extends commando.Command {
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if (!message.channel.permissionsFor(this.client.user).hasPermission(['SEND_MESSAGES', 'READ_MESSAGES'])) return;
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}
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console.log(`[Command] ${message.content}`);
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let slotThing = [':grapes:', ':tangerine:', ':pear:', ':cherries:'];
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let slotOne = slotThing[Math.floor(Math.random() * slotThing.length)];
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let slotTwo = slotThing[Math.floor(Math.random() * slotThing.length)];
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let slotThree = slotThing[Math.floor(Math.random() * slotThing.length)];
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let slotFour = slotThing[Math.floor(Math.random() * slotThing.length)];
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const slotThing = [':grapes:', ':tangerine:', ':pear:', ':cherries:'];
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const slotOne = slotThing[Math.floor(Math.random() * slotThing.length)];
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const slotTwo = slotThing[Math.floor(Math.random() * slotThing.length)];
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const slotThree = slotThing[Math.floor(Math.random() * slotThing.length)];
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const slotFour = slotThing[Math.floor(Math.random() * slotThing.length)];
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if (slotOne === slotTwo && slotOne === slotThree && slotOne === slotFour) {
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return message.say(`${slotOne}|${slotTwo}|${slotThree}|${slotFour}\nWow! You won! Great job... er... luck!`);
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}
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@@ -28,7 +28,7 @@ module.exports = class TypingGameCommand extends commando.Command {
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if (!message.channel.permissionsFor(this.client.user).hasPermission(['SEND_MESSAGES', 'READ_MESSAGES', 'EMBED_LINKS'])) return;
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}
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console.log(`[Command] ${message.content}`);
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let level = args.difficulty.toLowerCase();
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const level = args.difficulty.toLowerCase();
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let randomSentence = ['The quick brown fox jumps over the lazy dog.', 'Buffalo buffalo Buffalo buffalo buffalo buffalo Buffalo buffalo.', 'How razorback-jumping frogs can level six piqued gymnasts!', 'Amazingly few discotheques provide jukeboxes.'];
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randomSentence = randomSentence[Math.floor(Math.random() * randomSentence.length)];
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let time;
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@@ -54,22 +54,22 @@ module.exports = class TypingGameCommand extends commando.Command {
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const embed = new Discord.RichEmbed()
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.setTitle(`You have **${levelWord}** seconds to type:`)
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.setDescription(randomSentence);
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let embedMsg = await message.embed(embed);
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const embedMsg = await message.embed(embed);
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try {
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let collected = await message.channel.awaitMessages(response => response.author.id === message.author.id, {
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const collected = await message.channel.awaitMessages(response => response.author.id === message.author.id, {
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max: 1,
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time: time,
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errors: ['time']
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});
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if (collected.first().content !== randomSentence) {
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let loseMsg = await message.say('Nope, your sentence does not match the original. Try again next time!');
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const loseMsg = await message.say('Nope, your sentence does not match the original. Try again next time!');
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return [embedMsg, loseMsg];
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}
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let victoryMsg = await message.say(`Good Job! You won!`);
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const victoryMsg = await message.say(`Good Job! You won!`);
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return [embedMsg, victoryMsg];
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}
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catch (err) {
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let loseMsg = await message.say('Aw... Too bad, try again next time!');
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const loseMsg = await message.say('Aw... Too bad, try again next time!');
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return [embedMsg, loseMsg];
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}
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}
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