From 4bd10517f1c9ca7abc2beabed1033e3fec7dea55 Mon Sep 17 00:00:00 2001 From: Daniel Odendahl Jr Date: Sun, 28 May 2017 14:56:29 +0000 Subject: [PATCH] Make Battle Pretty --- commands/games/battle.js | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/commands/games/battle.js b/commands/games/battle.js index 3a507014..04d1cbfa 100644 --- a/commands/games/battle.js +++ b/commands/games/battle.js @@ -44,7 +44,7 @@ module.exports = class BattleCommand extends Command { while (userHP > 0 && oppoHP > 0) { const username = userTurn ? msg.author.username : opponent.username; await msg.say(stripIndents` - ${username}, do you **fight**, **guard**, **special**, **cure** or **run**? + **${username}**, do you **fight**, **guard**, **special**, **cure** or **run**? **${msg.author.username}**: ${userHP}HP **${opponent.username}**: ${oppoHP}HP `); @@ -57,7 +57,7 @@ module.exports = class BattleCommand extends Command { const choice = turn.first().content.toLowerCase(); if (choice === 'fight') { const damage = Math.floor(Math.random() * (guard ? 25 : 100)) + 1; - await msg.say(`${username} deals ${damage} damage!`); + await msg.say(`**${username}** deals **${damage}** damage!`); if (userTurn) { oppoHP = oppoHP - damage; userTurn = false; @@ -67,7 +67,7 @@ module.exports = class BattleCommand extends Command { } if (guard) guard = false; } else if (choice === 'guard') { - await msg.say(`${username} guards!`); + await msg.say(`**${username}** guards!`); guard = true; if (userTurn) userTurn = false; else userTurn = true; @@ -75,7 +75,7 @@ module.exports = class BattleCommand extends Command { const hit = Math.floor(Math.random() * 4) + 1; if (hit === 1) { const damage = Math.floor(Math.random() * ((guard ? 300 : 150) - 100 + 1) + 100); - await msg.say(`${username} deals ${damage} damage!`); + await msg.say(`**${username}** deals **${damage}** damage!`); if (userTurn) { oppoHP = oppoHP - damage; userTurn = false; @@ -92,7 +92,7 @@ module.exports = class BattleCommand extends Command { } } else if (choice === 'cure') { if (userTurn ? userCure : oppoCure) { - await msg.say(`${username} regains 250HP!`); + await msg.say(`**${username}** regains **250HP**!`); if (userTurn) { userHP = userHP + 250; userCure = false;