mirror of
https://github.com/arthur-pbty/xiao.git
synced 2026-06-26 22:32:52 +02:00
randomRange util function
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@@ -2,6 +2,7 @@ const { Command } = require('discord.js-commando');
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const { createCanvas, loadImage, registerFont } = require('canvas');
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const { createCanvas, loadImage, registerFont } = require('canvas');
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const snekfetch = require('snekfetch');
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const snekfetch = require('snekfetch');
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const path = require('path');
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const path = require('path');
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const { randomRange } = require('../../util/Util');
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const { version } = require('../../package');
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const { version } = require('../../package');
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registerFont(path.join(__dirname, '..', '..', 'assets', 'fonts', 'Noto.ttf'), { family: 'Noto' });
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registerFont(path.join(__dirname, '..', '..', 'assets', 'fonts', 'Noto.ttf'), { family: 'Noto' });
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registerFont(path.join(__dirname, '..', '..', 'assets', 'fonts', 'Noto-CJK.otf'), { family: 'Noto' });
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registerFont(path.join(__dirname, '..', '..', 'assets', 'fonts', 'Noto-CJK.otf'), { family: 'Noto' });
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@@ -38,7 +39,7 @@ module.exports = class CardCommand extends Command {
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size: 512
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size: 512
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});
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});
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try {
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try {
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const cardID = Math.floor(Math.random() * (9999 - 1000 + 1)) + 1000;
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const cardID = randomRange(1000, 9999);
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let rarity;
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let rarity;
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if (cardID < 5000) rarity = 'C';
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if (cardID < 5000) rarity = 'C';
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else if (cardID < 9000) rarity = 'U';
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else if (cardID < 9000) rarity = 'U';
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@@ -1,6 +1,6 @@
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const { Command } = require('discord.js-commando');
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const { Command } = require('discord.js-commando');
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const { stripIndents } = require('common-tags');
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const { stripIndents } = require('common-tags');
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const { verify } = require('../../util/Util');
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const { randomRange, verify } = require('../../util/Util');
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module.exports = class BattleCommand extends Command {
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module.exports = class BattleCommand extends Command {
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constructor(client) {
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constructor(client) {
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@@ -88,7 +88,7 @@ module.exports = class BattleCommand extends Command {
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} else if (choice === 'special') {
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} else if (choice === 'special') {
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const hit = Math.floor(Math.random() * 4) + 1;
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const hit = Math.floor(Math.random() * 4) + 1;
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if (hit === 1) {
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if (hit === 1) {
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const damage = Math.floor(Math.random() * ((guard ? 150 : 300) - 100 + 1)) + 100;
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const damage = randomRange(100, guard ? 150 : 300);
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await msg.say(`${user} deals **${damage}** damage!`);
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await msg.say(`${user} deals **${damage}** damage!`);
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dealDamage(damage);
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dealDamage(damage);
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} else {
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} else {
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@@ -1,4 +1,5 @@
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const { Command } = require('discord.js-commando');
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const { Command } = require('discord.js-commando');
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const { randomRange } = require('../../util/Util');
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const fishes = require('../../assets/json/fishy');
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const fishes = require('../../assets/json/fishy');
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module.exports = class FishyCommand extends Command {
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module.exports = class FishyCommand extends Command {
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@@ -13,13 +14,14 @@ module.exports = class FishyCommand extends Command {
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}
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}
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run(msg) {
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run(msg) {
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const fish = Math.floor(Math.random() * 10) + 1;
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const fishID = Math.floor(Math.random() * 10) + 1;
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let rarity;
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let rarity;
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if (fish < 5) rarity = 'junk';
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if (fishID < 5) rarity = 'junk';
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else if (fish < 8) rarity = 'common';
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else if (fishID < 8) rarity = 'common';
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else if (fish < 10) rarity = 'uncommon';
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else if (fishID < 10) rarity = 'uncommon';
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else rarity = 'rare';
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else rarity = 'rare';
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const worth = Math.floor(Math.random() * (fishes[rarity].max - fishes[rarity].min + 1)) + fishes[rarity].min;
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const fish = fishes[rarity];
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return msg.say(`You caught a ${fishes[rarity].symbol}. I bet it'd sell for around $${worth}.`);
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const worth = randomRange(fish.min, fish.max);
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return msg.say(`You caught a ${fish.symbol}. I bet it'd sell for around $${worth}.`);
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}
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}
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};
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};
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@@ -1,5 +1,5 @@
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const { Command } = require('discord.js-commando');
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const { Command } = require('discord.js-commando');
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const { wait, verify } = require('../../util/Util');
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const { wait, randomRange, verify } = require('../../util/Util');
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const words = ['fire', 'draw', 'shoot', 'bang', 'pull'];
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const words = ['fire', 'draw', 'shoot', 'bang', 'pull'];
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module.exports = class GunfightCommand extends Command {
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module.exports = class GunfightCommand extends Command {
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@@ -36,8 +36,7 @@ module.exports = class GunfightCommand extends Command {
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return msg.say('Looks like they declined...');
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return msg.say('Looks like they declined...');
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}
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}
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await msg.say('Get Ready...');
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await msg.say('Get Ready...');
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const length = Math.floor(Math.random() * (30000 - 1000 + 1)) + 1000;
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await wait(randomRange(1000, 30000));
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await wait(length);
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const word = words[Math.floor(Math.random() * words.length)];
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const word = words[Math.floor(Math.random() * words.length)];
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await msg.say(`TYPE \`${word.toUpperCase()}\` NOW!`);
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await msg.say(`TYPE \`${word.toUpperCase()}\` NOW!`);
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const filter = res => [opponent.id, msg.author.id].includes(res.author.id) && res.content.toLowerCase() === word;
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const filter = res => [opponent.id, msg.author.id].includes(res.author.id) && res.content.toLowerCase() === word;
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@@ -1,5 +1,6 @@
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const { Command } = require('discord.js-commando');
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const { Command } = require('discord.js-commando');
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const { oneLine } = require('common-tags');
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const { oneLine } = require('common-tags');
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const { randomRange } = require('../../util/Util');
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const genders = ['male', 'female'];
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const genders = ['male', 'female'];
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const eyeColors = ['blue', 'brown', 'hazel', 'green', 'yellow'];
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const eyeColors = ['blue', 'brown', 'hazel', 'green', 'yellow'];
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const hairColors = ['blonde', 'brown', 'red', 'black', 'grey', 'white'];
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const hairColors = ['blonde', 'brown', 'red', 'black', 'grey', 'white'];
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@@ -31,10 +32,10 @@ module.exports = class GuessMyLooksCommand extends Command {
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const eyeColor = eyeColors[Math.floor(Math.random() * eyeColors.length)];
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const eyeColor = eyeColors[Math.floor(Math.random() * eyeColors.length)];
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const hairColor = hairColors[Math.floor(Math.random() * hairColors.length)];
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const hairColor = hairColors[Math.floor(Math.random() * hairColors.length)];
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const hairStyle = hairStyles[Math.floor(Math.random() * hairStyles.length)];
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const hairStyle = hairStyles[Math.floor(Math.random() * hairStyles.length)];
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const age = Math.floor(Math.random() * (100 - 10 + 1)) + 10;
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const age = randomRange(10, 100);
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const feet = Math.floor(Math.random() * (7 - 3 + 1)) + 3;
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const feet = randomRange(3, 7);
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const inches = Math.floor(Math.random() * 12);
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const inches = Math.floor(Math.random() * 12);
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const weight = Math.floor(Math.random() * (300 - 50 + 1)) + 50;
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const weight = randomRange(50, 300);
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const extra = extras[Math.floor(Math.random() * extras.length)];
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const extra = extras[Math.floor(Math.random() * extras.length)];
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return msg.say(oneLine`
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return msg.say(oneLine`
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I think ${user.username} is a ${age} year old ${gender} with ${eyeColor} eyes and ${hairStyle} ${hairColor}
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I think ${user.username} is a ${age} year old ${gender} with ${eyeColor} eyes and ${hairStyle} ${hairColor}
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@@ -48,6 +48,10 @@ class Util {
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return `${prefix.slice(text.length)}${text}`;
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return `${prefix.slice(text.length)}${text}`;
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}
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}
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static randomRange(min, max) {
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return Math.floor(Math.random() * (max - min + 1)) + min;
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}
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static promisifyAll(obj, suffix = 'Async') {
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static promisifyAll(obj, suffix = 'Async') {
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for (const key of Object.keys(obj)) {
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for (const key of Object.keys(obj)) {
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if (typeof obj[key] !== 'function') continue;
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if (typeof obj[key] !== 'function') continue;
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