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Update hunger-games.js
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@@ -172,7 +172,7 @@ module.exports = class HungerGamesCommand extends Command {
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const tribu = tributes.get(turnArr[Math.floor(Math.random() * turnArr.length)]);
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const tribu = tributes.get(turnArr[Math.floor(Math.random() * turnArr.length)]);
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if (event.requires === 'food') tribu.food--;
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if (event.requires === 'food') tribu.food--;
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if (event.spoils) {
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if (event.spoils) {
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const spoils = event.spoils[i];
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const spoils = event.spoils[i - 1];
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if (spoils === 'food') tribu.food++;
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if (spoils === 'food') tribu.food++;
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if (spoils === '-food') tribu.food--;
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if (spoils === '-food') tribu.food--;
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else tribu.weapon = spoils;
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else tribu.weapon = spoils;
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@@ -184,7 +184,7 @@ module.exports = class HungerGamesCommand extends Command {
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}
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}
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if (event.injured.includes(i)) tribu.injured = true;
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if (event.injured.includes(i)) tribu.injured = true;
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if (event.cures.includes(i)) tribu.injured = false;
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if (event.cures.includes(i)) tribu.injured = false;
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tribu.sanity += event.sanity[i];
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tribu.sanity += event.sanity[i - 1];
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current.push(tribu);
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current.push(tribu);
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turn.delete(tribu.name);
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turn.delete(tribu.name);
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}
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}
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