diff --git a/README.md b/README.md index 4ec1f04a..a0d30a45 100644 --- a/README.md +++ b/README.md @@ -136,7 +136,7 @@ in the appropriate channel's topic to use it. ## Commands -Total: 422 +Total: 423 ### Utility: @@ -415,6 +415,7 @@ Total: 422 * **russian-roulette:** Who will pull the trigger and die first? * **tic-tac-toe:** Play a game of tic-tac-toe with another user. * **word-chain:** Try to come up with words that start with the last letter of your opponent's word. +* **word-spud:** Hot potato, but with words. ### Image Manipulation: @@ -911,6 +912,7 @@ here. - [Jackbox Games](https://www.jackboxgames.com/) * guesspionage ([Original "Guesspionage" Game](https://www.jackboxgames.com/guesspionage/)) * lie-swatter ([Original "Lie Swatter" Game](https://www.jackboxgames.com/lie-swatter/)) + * word-spud ([Original "Word Spud" Game](https://www.jackboxgames.com/word-spud/)) - [jasmaa](https://github.com/jasmaa/) * neko-atsume-password ([API URL](https://github.com/jasmaa/nekoatsume-password-learner/blob/master/neko_pswd.py#L4)) - [JellyNeo Item Database](https://items.jellyneo.net/) diff --git a/commands/games-mp/word-spud.js b/commands/games-mp/word-spud.js new file mode 100644 index 00000000..cd3cbf48 --- /dev/null +++ b/commands/games-mp/word-spud.js @@ -0,0 +1,86 @@ +const Command = require('../../structures/Command'); +const { stripIndents } = require('common-tags'); +const { verify } = require('../../util/Util'); +const startWords = require('../../assets/json/word-list'); + +module.exports = class WordSpudCommand extends Command { + constructor(client) { + super(client, { + name: 'word-spud', + group: 'games-mp', + memberName: 'word-spud', + description: 'Hot potato, but with words.', + guildOnly: true, + credit: [ + { + name: 'Jackbox Games', + url: 'https://www.jackboxgames.com/', + reason: 'Original "Word Spud" Game', + reasonURL: 'https://www.jackboxgames.com/word-spud/' + } + ], + args: [ + { + key: 'opponent', + prompt: 'What user would you like to play against?', + type: 'user' + } + ] + }); + } + + async run(msg, { opponent }) { + if (opponent.bot) return msg.reply('Bots may not be played against.'); + if (opponent.id === msg.author.id) return msg.reply('You may not play against yourself.'); + const current = this.client.games.get(msg.channel.id); + if (current) return msg.reply(`Please wait until the current game of \`${current.name}\` is finished.`); + this.client.games.set(msg.channel.id, { name: this.name }); + try { + await msg.say(`${opponent}, do you accept this challenge?`); + const verification = await verify(msg.channel, opponent); + if (!verification) { + this.client.games.delete(msg.channel.id); + return msg.say('Looks like they declined...'); + } + let currentWord = startWords[Math.floor(Math.random() * startWords.length)]; + let lastTurnTimeout = false; + let gameEnd = false; + let userTurn = false; + while (!gameEnd) { + const player = userTurn ? msg.author : opponent; + await msg.say(stripIndents` + ${player}, continue the chain: **${currentWord} ...?** + _Type \`end\` to end the game._ + `); + const filter = res => res.author.id === player.id && res.content.length > 100; + const msgs = await msg.channel.awaitMessages(filter, { + max: 1, + time: 30000 + }); + if (!msgs.size) { + await msg.say('No ideas? No problem, moving on.'); + userTurn = !userTurn; + if (lastTurnTimeout) { + break; + } else { + lastTurnTimeout = true; + continue; + } + } + const word = msgs.first().content.toLowerCase(); + if (word === 'end') { + gameEnd = true; + break; + } + await msg.say(`${currentWord} **${word}**? Cool!`); + userTurn = !userTurn; + if (lastTurnTimeout) lastTurnTimeout = false; + } + this.client.games.delete(msg.channel.id); + return msg.say('Thanks for playing!'); + } catch (err) { + this.client.games.delete(msg.channel.id); + throw err; + } + } +}; diff --git a/package.json b/package.json index 90361a19..e111a1e7 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "xiao", - "version": "114.13.2", + "version": "114.14.0", "description": "Your personal server companion.", "main": "Xiao.js", "scripts": {