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Begin migrating away from stupid "Oh no, an error occurred!"
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@@ -49,19 +49,15 @@ module.exports = class ChallengerCommand extends Command {
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}
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async run(msg, { image, silhouetted }) {
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try {
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const base = await loadImage(path.join(__dirname, '..', '..', 'assets', 'images', 'challenger.png'));
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const { body } = await request.get(image);
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const data = await loadImage(body);
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const canvas = createCanvas(base.width, base.height);
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const ctx = canvas.getContext('2d');
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ctx.drawImage(base, 0, 0);
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const { x, y, width, height } = centerImagePart(data, 256, 256, 484, 98);
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ctx.drawImage(silhouetted ? this.silhouetteImage(data) : data, x, y, width, height);
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return msg.say({ files: [{ attachment: canvas.toBuffer(), name: 'challenger.png' }] });
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} catch (err) {
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return msg.reply(`Oh no, an error occurred: \`${err.message}\`. Try again later!`);
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}
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const base = await loadImage(path.join(__dirname, '..', '..', 'assets', 'images', 'challenger.png'));
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const { body } = await request.get(image);
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const data = await loadImage(body);
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const canvas = createCanvas(base.width, base.height);
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const ctx = canvas.getContext('2d');
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ctx.drawImage(base, 0, 0);
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const { x, y, width, height } = centerImagePart(data, 256, 256, 484, 98);
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ctx.drawImage(silhouetted ? this.silhouetteImage(data) : data, x, y, width, height);
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return msg.say({ files: [{ attachment: canvas.toBuffer(), name: 'challenger.png' }] });
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}
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silhouetteImage(image) {
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