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Begin migrating away from stupid "Oh no, an error occurred!"
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@@ -34,21 +34,17 @@ module.exports = class IfunnyCommand extends Command {
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}
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async run(msg, { image }) {
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try {
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const base = await loadImage(path.join(__dirname, '..', '..', 'assets', 'images', 'ifunny.png'));
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const { body } = await request.get(image);
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const data = await loadImage(body);
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const canvas = createCanvas(data.width, data.height);
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const ctx = canvas.getContext('2d');
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ctx.drawImage(data, 0, 0);
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ctx.fillStyle = '#181619';
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ctx.fillRect(0, canvas.height - base.height, canvas.width, base.height);
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ctx.drawImage(base, canvas.width - base.width, canvas.height - base.height);
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const attachment = canvas.toBuffer();
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if (Buffer.byteLength(attachment) > 8e+6) return msg.reply('Resulting image was above 8 MB.');
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return msg.say({ files: [{ attachment, name: 'ifunny.png' }] });
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} catch (err) {
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return msg.reply(`Oh no, an error occurred: \`${err.message}\`. Try again later!`);
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}
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const base = await loadImage(path.join(__dirname, '..', '..', 'assets', 'images', 'ifunny.png'));
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const { body } = await request.get(image);
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const data = await loadImage(body);
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const canvas = createCanvas(data.width, data.height);
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const ctx = canvas.getContext('2d');
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ctx.drawImage(data, 0, 0);
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ctx.fillStyle = '#181619';
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ctx.fillRect(0, canvas.height - base.height, canvas.width, base.height);
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ctx.drawImage(base, canvas.width - base.width, canvas.height - base.height);
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const attachment = canvas.toBuffer();
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if (Buffer.byteLength(attachment) > 8e+6) return msg.reply('Resulting image was above 8 MB.');
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return msg.say({ files: [{ attachment, name: 'ifunny.png' }] });
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}
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};
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