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https://github.com/arthur-pbty/xiao.git
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Remove Soundboard
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@@ -1,57 +0,0 @@
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const Command = require('../../structures/Command');
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const { names, paths } = require('../../assets/json/soundboard');
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const path = require('path');
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module.exports = class SoundboardCommand extends Command {
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constructor(client) {
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super(client, {
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name: 'soundboard',
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aliases: ['sound'],
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group: 'random',
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memberName: 'soundboard',
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description: 'Plays a sound in your voice channel.',
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details: `**Sounds:** ${names.join(', ')}`,
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guildOnly: true,
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throttling: {
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usages: 1,
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duration: 15
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},
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clientPermissions: ['ADD_REACTIONS'],
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args: [
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{
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key: 'sound',
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prompt: 'What sound would you like to play?',
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type: 'string',
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validate: (sound) => {
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if (names.includes(sound.toLowerCase())) return true;
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else return 'Invalid Sound. Use `help soundboard` for a list of sounds.';
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},
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parse: (sound) => sound.toLowerCase()
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}
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]
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});
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}
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async run(msg, args) {
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const voiceChannel = msg.member.voiceChannel;
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if (!voiceChannel) return msg.say('Please enter a Voice Channel first.');
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if (!voiceChannel.permissionsFor(this.client.user).has(['CONNECT', 'SPEAK'])) {
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return msg.say('Missing the `CONNECT` or `SPEAK` Permission for the Voice Channel.');
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}
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if (!voiceChannel.joinable) return msg.say('Your Voice Channel is not joinable.');
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if (this.client.voiceConnections.has(voiceChannel.guild.id)) return msg.say('I am already playing a sound.');
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const { sound } = args;
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const connection = await voiceChannel.join();
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await msg.react('🔊');
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const dispatcher = connection.playFile(path.join(__dirname, '..', '..', 'assets', 'sounds', paths[sound]));
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dispatcher.once('end', () => {
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voiceChannel.leave();
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msg.react('✅');
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});
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dispatcher.once('error', () => {
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voiceChannel.leave();
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msg.react('⚠');
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});
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return null;
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}
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};
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