Do at least 20 damage in battle

This commit is contained in:
Daniel Odendahl Jr
2018-10-09 21:15:21 +00:00
parent 526af92cd5
commit 01e5331dc4
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -40,7 +40,7 @@ module.exports = class BattleCommand extends Command {
while (!battle.winner) { while (!battle.winner) {
const choice = await battle.attacker.chooseAction(msg); const choice = await battle.attacker.chooseAction(msg);
if (choice === 'fight') { if (choice === 'fight') {
const damage = Math.floor(Math.random() * (battle.defender.guarding ? 5 : 50)) + 1; const damage = randomRange(battle.defender.guarding ? 5 : 20, battle.defender.guarding ? 20 : 50);
await msg.say(`${battle.attacker} deals **${damage}** damage!`); await msg.say(`${battle.attacker} deals **${damage}** damage!`);
battle.defender.dealDamage(damage); battle.defender.dealDamage(damage);
battle.reset(); battle.reset();
+1 -1
View File
@@ -1,6 +1,6 @@
{ {
"name": "xiao", "name": "xiao",
"version": "93.1.3", "version": "93.1.4",
"description": "Your personal server companion.", "description": "Your personal server companion.",
"main": "Xiao.js", "main": "Xiao.js",
"scripts": { "scripts": {