Files
gestion/commands/game/marry.js
T
2024-02-29 18:57:43 +01:00

53 lines
2.0 KiB
JavaScript

const { ActionRowBuilder, ButtonBuilder, ButtonStyle } = require('discord.js');
const sqlite3 = require('sqlite3').verbose();
const db = new sqlite3.Database('myDatabase.db');
module.exports = {
name: 'marry',
description: 'Proposez en mariage à un utilisateur',
emote: '💍',
category: 'game',
category: '+marry @user',
async execute(message, args, client) {
const targetUser = message.mentions.users.first() || message.guild.members.cache.get(args[0]);
if (!targetUser) {
return message.reply('Veuillez mentionner un utilisateur ou fournir un ID d\'utilisateur.');
}
const isRequesterMarried = checkIfMarried(message.author.id, client);
if (isRequesterMarried === true) {
return message.reply('Vous êtes déjà marié.');
}
const isTargetMarried = checkIfMarried(targetUser.id, client);
if (isTargetMarried === true) {
return message.reply('Cet utilisateur est déjà marié.');
}
const row = new ActionRowBuilder()
.addComponents(
new ButtonBuilder()
.setCustomId(`acceptmarriage_${targetUser.id}_${message.author.id}`)
.setLabel('Accepter')
.setStyle(ButtonStyle.Success),
);
message.channel.send({ content: `${targetUser}`, components: [row] });
},
};
async function checkIfMarried(userId, client) {
let data = await new Promise((resolve, reject) => {
db.get('SELECT value FROM gestion WHERE id = ?', [client.user.id], (err, row) => {
if (err) {
console.error(err.message);
reject(err);
}
const parsedData = row ? JSON.parse(row.value) : {};
parsedData.marry = parsedData.marry || [];
resolve(parsedData);
});
});
const isMarried = data.marry.some(pair => {
const [userId1, userId2] = pair.split('_');
return userId1 === userId || userId2 === userId;
});
return isMarried;
}