require('dotenv').config(); const { Client, GatewayIntentBits } = require('discord.js'); const client = new Client({ intents: [ GatewayIntentBits.Guilds, GatewayIntentBits.GuildMessages, GatewayIntentBits.MessageContent, GatewayIntentBits.GuildMembers, ], }); client.on('ready', () => { console.log(`Logged in as ${client.user.tag}!`); }); client.on('interactionCreate', async interaction => { if (!interaction.isChatInputCommand()) return; if (interaction.commandName === 'ping') { await interaction.reply('Pong!'); } }); client.login(process.env.TOKEN);