Files
bot-discord-coins/commands/jeux/box.js
T
2024-06-24 00:32:05 +02:00

158 lines
4.8 KiB
JavaScript

const {
EmbedBuilder,
ButtonStyle,
ButtonBuilder,
ActionRowBuilder,
} = require("discord.js");
const embedColor = require("../../fonctions/embedColor.js");
const db = require("../../fonctions/database.js");
module.exports = {
aliases: ["roulette"],
description: "Lance une roulette 100% gagante. (coûte une clef)",
emote: "🎲",
utilisation: "",
permission: 0,
async execute(message, args, client) {
const key = await new Promise((resolve, reject) => {
db.get(
`SELECT key FROM users WHERE userId = ? AND guildId = ?`,
[message.author.id, message.guild.id],
(err, row) => {
if (err) {
reject(err);
} else {
resolve(row.key);
}
},
);
});
if (key == 0)
return message.reply("Tu n'as pas de clef, tu ne peux pas ouvrir de box");
db.run(`UPDATE users SET key = key - 1 WHERE userId = ? AND guildId = ?`, [
message.author.id,
message.guild.id,
]);
const embed = new EmbedBuilder()
.setTitle("🗝️ Box")
.setDescription(`🪙👑🗝️\n💰🔺🪙\n🪙🪙🗝️`)
.setColor(await embedColor(message.author.id, message.guild.id))
.setTimestamp()
.setFooter({
text: `Demandé par ${message.author.tag} | Il te reste ${key - 1}clef`,
iconURL: message.author.displayAvatarURL(),
});
const msg = await message.reply({
embeds: [embed],
allowedMentions: { repliedUser: false },
});
await new Promise((resolve) => setTimeout(resolve, 1000));
const result = Math.floor(Math.random() * 30);
let gain = "";
let emoji = "";
let recompense = "";
if (result === 0) {
gain = "30000";
emoji = "💰";
recompense = "bank";
} else if (result === 1) {
gain = "5";
emoji = "🗝️";
recompense = "key";
} else if (result === 2) {
emoji = "👑";
recompense = "couronne";
} else if (result % 2 === 0) {
gain = "5000";
emoji = "🪙";
recompense = "pocket";
} else {
gain = "3";
emoji = "🔺";
recompense = "reputation";
}
if (recompense !== "couronne") {
await new Promise((resolve, reject) => {
db.run(
`UPDATE users SET ${recompense} = ${recompense} + ? WHERE userId = ? AND guildId = ?`,
[gain, message.author.id, message.guild.id],
(err) => {
if (err) {
reject(err);
} else {
resolve();
}
},
);
});
msg.delete();
message.reply({
embeds: [
new EmbedBuilder()
.setTitle("🗝️ Box")
.setDescription(
`${(emoji, emoji, emoji)}\n${(emoji, emoji, emoji)}\n${(emoji, emoji, emoji)}\n\nVous avez gagner ${gain}${recompense} !`,
)
.setColor(await embedColor(message.author.id, message.guild.id))
.setTimestamp()
.setFooter({
text: `Demandé par ${message.author.tag} | Il te reste ${key - 1}clef`,
iconURL: message.author.displayAvatarURL(),
}),
],
allowedMentions: { repliedUser: false },
});
} else {
db.run(
`UPDATE users SET bank = bank + ? WHERE userId = ? AND guildId = ?`,
[15000, message.author.id, message.guild.id],
);
db.run(
`UPDATE users SET pocket = pocket + ? WHERE userId = ? AND guildId = ?`,
[5000, message.author.id, message.guild.id],
);
db.run(
`UPDATE users SET reputation = reputation + ? WHERE userId = ? AND guildId = ?`,
[5, message.author.id, message.guild.id],
);
db.run(
`UPDATE users SET key = key + ? WHERE userId = ? AND guildId = ?`,
[5, message.author.id, message.guild.id],
);
db.run(`UPDATE users SET xp = xp + ? WHERE userId = ? AND guildId = ?`, [
50,
message.author.id,
message.guild.id,
]);
db.run(
`UPDATE users SET lvl = lvl + ? WHERE userId = ? AND guildId = ?`,
[2, message.author.id, message.guild.id],
);
msg.delete();
message.reply({
embeds: [
new EmbedBuilder()
.setTitle("🗝️ Box")
.setDescription(
`${(emoji, emoji, emoji)}\n${(emoji, emoji, emoji)}\n${(emoji, emoji, emoji)}\n\n## **Vous avez gagner \`15000\`coins en bank, \`5000\`coins en poche, \`5\`reputation, \`5\`clef, \`50\`xp et \`5\`niveau !!**`,
)
.setColor(await embedColor(message.author.id, message.guild.id))
.setTimestamp()
.setFooter({
text: `Demandé par ${message.author.tag} | Il te reste ${key - 1}clef`,
iconURL: message.author.displayAvatarURL(),
}),
],
allowedMentions: { repliedUser: false },
});
}
},
};