Files
arthur-os/shell/plugins/services/media/Service.qml
T

343 lines
9.8 KiB
QML

import QtQuick
import Quickshell
import Quickshell.Io
import Quickshell.Services.Mpris
Item {
id: root
property var shell: null
property string preferredPlayerKey: ""
property var playerStartedAt: ({})
property int playSerial: 0
readonly property var players: Mpris.players ? Mpris.players.values : []
readonly property var sourcePlayers: orderedSourcePlayers()
readonly property var activePlayer: selectActivePlayer()
readonly property bool hasMedia: activePlayer !== null && (activePlayer.trackTitle || activePlayer.trackArtist)
readonly property string title: activePlayer ? (activePlayer.trackTitle || "") : ""
readonly property string artist: activePlayer ? (activePlayer.trackArtist || "") : ""
readonly property string album: activePlayer && activePlayer.trackAlbum ? activePlayer.trackAlbum : ""
readonly property string artUrl: activePlayer && activePlayer.trackArtUrl ? activePlayer.trackArtUrl : ""
readonly property string identity: activePlayer ? (activePlayer.identity || activePlayer.desktopEntry || "") : ""
function isProxyPlayer(player) {
var dbusName = String(player && player.dbusName || "").toLowerCase()
var desktopEntry = String(player && player.desktopEntry || "").toLowerCase()
return dbusName.indexOf("playerctld") !== -1 || desktopEntry === "playerctld"
}
function hasMetadata(player) {
return !!(player && (player.trackTitle || player.trackArtist || player.identity || player.desktopEntry))
}
function hasTrackMetadata(player) {
return !!(player && (player.trackTitle || player.trackArtist || player.trackAlbum || player.trackArtUrl))
}
function playerKey(player) {
if (!player) return ""
return String(player.dbusName || player.desktopEntry || player.identity || "")
}
function playerForKey(key) {
if (!key) return null
for (var i = 0; i < players.length; i++) {
var p = players[i]
if (playerKey(p) === key) return p
}
return null
}
function playerOrder(player, fallback) {
var key = playerKey(player)
var value = key ? playerStartedAt[key] : undefined
return value === undefined ? fallback : value
}
function syncPlayingOrder() {
var next = {}
var alive = {}
var serial = playSerial
for (var i = 0; i < players.length; i++) {
var p = players[i]
var key = playerKey(p)
if (!key) continue
alive[key] = true
if (!p.isPlaying) continue
if (playerStartedAt[key] === undefined) {
serial += 1
next[key] = serial
} else {
next[key] = playerStartedAt[key]
}
}
if (preferredPlayerKey && !alive[preferredPlayerKey]) preferredPlayerKey = ""
playSerial = serial
playerStartedAt = next
}
function orderedSourcePlayers() {
var list = []
for (var i = 0; i < players.length; i++) {
var p = players[i]
if (hasMetadata(p)) list.push(p)
}
list.sort(function(a, b) {
if (!!a.isPlaying !== !!b.isPlaying) return a.isPlaying ? -1 : 1
if (isProxyPlayer(a) !== isProxyPlayer(b)) return isProxyPlayer(a) ? 1 : -1
if (a.isPlaying && b.isPlaying) {
var orderDelta = playerOrder(a, 1000) - playerOrder(b, 1000)
if (orderDelta !== 0) return orderDelta
}
return labelFor(a).localeCompare(labelFor(b))
})
return list
}
function oldestPlayingPlayer() {
var oldest = null
var oldestOrder = 0
var playingProxy = null
var proxyOrder = 0
for (var i = 0; i < players.length; i++) {
var p = players[i]
if (!p) continue
var proxyPlayer = isProxyPlayer(p)
if (p.isPlaying) {
var order = playerOrder(p, i + 1000)
if (!proxyPlayer && (!oldest || order < oldestOrder)) {
oldest = p
oldestOrder = order
} else if (proxyPlayer && (!playingProxy || order < proxyOrder)) {
playingProxy = p
proxyOrder = order
}
}
}
return oldest || playingProxy || null
}
function selectActivePlayer() {
var preferred = null
var trackPlayer = null
var trackProxy = null
var identityPlayer = null
var identityProxy = null
for (var i = 0; i < players.length; i++) {
var p = players[i]
if (!p) continue
var proxy = isProxyPlayer(p)
if (preferredPlayerKey && playerKey(p) === preferredPlayerKey && hasMetadata(p)) preferred = p
if (hasTrackMetadata(p)) {
if (!proxy && !trackPlayer) trackPlayer = p
else if (proxy && !trackProxy) trackProxy = p
} else if (hasMetadata(p)) {
if (!proxy && !identityPlayer) identityPlayer = p
else if (proxy && !identityProxy) identityProxy = p
}
}
if (preferred && preferred.isPlaying) return preferred
return oldestPlayingPlayer() || preferred || trackPlayer || trackProxy || identityPlayer || identityProxy || null
}
function labelFor(player) {
if (!player) return ""
return player.trackTitle || player.identity || player.desktopEntry || ""
}
function osdMessage(player, fallback) {
if (!player) return fallback
var label = labelFor(player)
if (label && player.trackArtist) return label + " - " + player.trackArtist
return label || fallback
}
function showOsd(actionLabel, iconName, player) {
if (!shell) return
shell.summon("omarchy.osd", JSON.stringify({
icon: iconName || "media",
message: osdMessage(player || activePlayer, actionLabel)
}))
}
function selectPlayer(key) {
var player = playerForKey(key)
if (!player || !hasMetadata(player)) return false
preferredPlayerKey = playerKey(player)
return true
}
function switchSource(delta) {
var list = sourcePlayers
if (!list || list.length === 0) return false
var activeKey = playerKey(activePlayer)
var index = 0
for (var i = 0; i < list.length; i++) {
if (playerKey(list[i]) === activeKey) {
index = i
break
}
}
index = (index + delta + list.length) % list.length
preferredPlayerKey = playerKey(list[index])
return true
}
function playerForAction(action, targetKey) {
var targeted = playerForKey(targetKey)
if (targeted) return targeted
if (action === "pause" || action === "playPause") {
var oldest = oldestPlayingPlayer()
if (oldest) return oldest
}
return activePlayer
}
function runAction(action, showFeedback, targetKey) {
var player = playerForAction(action, targetKey)
var key = playerKey(player)
var actionLabel = "Play/pause"
var iconName = "media"
var handled = false
if (action === "next") {
actionLabel = "Next"
iconName = "media-next"
if (player && player.canGoNext) {
player.next()
handled = true
}
} else if (action === "previous") {
actionLabel = "Previous"
iconName = "media-previous"
if (player && player.canGoPrevious) {
player.previous()
handled = true
}
} else if (action === "play") {
actionLabel = "Play"
iconName = "media-play"
if (player && player.canPlay) {
player.play()
handled = true
} else if (player && player.canTogglePlaying && !player.isPlaying) {
player.togglePlaying()
handled = true
}
} else if (action === "pause") {
actionLabel = "Pause"
iconName = "media-pause"
if (player && player.canPause) {
player.pause()
handled = true
} else if (player && player.canTogglePlaying && player.isPlaying) {
player.togglePlaying()
handled = true
}
} else if (action === "playPause") {
actionLabel = player && player.isPlaying ? "Pause" : "Play"
iconName = player && player.isPlaying ? "media-pause" : "media-play"
if (player && player.isPlaying && player.canPause) {
player.pause()
handled = true
} else if (player && !player.isPlaying && player.canPlay) {
player.play()
handled = true
} else if (player && player.canTogglePlaying) {
player.togglePlaying()
handled = true
}
}
if (handled && key) preferredPlayerKey = key
if (showFeedback !== false) Qt.callLater(function() { root.showOsd(actionLabel, iconName, player) })
return handled
}
Timer {
interval: 500
running: true
repeat: true
triggeredOnStart: true
onTriggered: root.syncPlayingOrder()
}
function statusJson() {
var p = activePlayer
return JSON.stringify({
hasPlayer: p !== null,
hasMedia: root.hasMedia,
playing: p ? !!p.isPlaying : false,
identity: p ? (p.identity || "") : "",
desktopEntry: p ? (p.desktopEntry || "") : "",
title: p ? (p.trackTitle || "") : "",
artist: p ? (p.trackArtist || "") : "",
album: p && p.trackAlbum ? p.trackAlbum : "",
artUrl: p && p.trackArtUrl ? p.trackArtUrl : "",
canGoNext: p ? !!p.canGoNext : false,
canGoPrevious: p ? !!p.canGoPrevious : false,
canTogglePlaying: p ? !!p.canTogglePlaying : false
})
}
IpcHandler {
target: "media"
function status(): string {
return root.statusJson()
}
function playPause(): string {
return root.runAction("playPause", true) ? "ok" : "unhandled"
}
function next(): string {
return root.runAction("next", true) ? "ok" : "unhandled"
}
function previous(): string {
return root.runAction("previous", true) ? "ok" : "unhandled"
}
function play(): string {
return root.runAction("play", true) ? "ok" : "unhandled"
}
function pause(): string {
return root.runAction("pause", true) ? "ok" : "unhandled"
}
function sourceNext(): string {
return root.switchSource(1) ? "ok" : "unhandled"
}
function sourcePrevious(): string {
return root.switchSource(-1) ? "ok" : "unhandled"
}
function ping(): string {
return "ok"
}
}
}