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Make OSD click-through
Set an empty input mask on the visual-only OSD layer surface so it no longer captures pointer input while visible.
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@@ -75,6 +75,9 @@ Item {
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WlrLayershell.layer: WlrLayer.Overlay
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WlrLayershell.keyboardFocus: WlrKeyboardFocus.None
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exclusionMode: ExclusionMode.Ignore
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// Visual-only surface: keep the layer-shell input region empty so the OSD
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// never blocks clicks to the desktop below it.
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mask: Region {}
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Rectangle {
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id: card
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