Files
LazyBot/app/bot.js
T

559 lines
18 KiB
JavaScript

const db = require("./db");
const { Client, GatewayIntentBits, Events } = require("discord.js");
const client = new Client({ intents: Object.values(GatewayIntentBits) });
require("./loader/events.js")(client);
require("./loader/commands.js")(client);
setInterval(() => {
// vérification des membres vocaux pour leur faire gagner de l'xp
client.guilds.cache.forEach(guild => {
guild.members.cache.forEach(member => {
if (member.user.bot) return;
const voiceState = member.voice;
if (!voiceState.channelId) return;
const guildId = guild.id;
db.get(
`SELECT
enabled,
level_announcements_enabled,
level_announcements_channel_id,
level_announcements_message,
xp_courbe_type,
multiplier_courbe_for_level,
level_annoncement_every_level,
level_max,
role_with_without_type,
role_with_without_xp,
salon_with_without_type,
salon_with_without_xp,
gain_xp_on_voice,
gain_voice_xp_lower_bound,
gain_voice_xp_upper_bound
FROM levels_config WHERE guild_id = ?`,
[guildId],
(err, row) => {
if (err || !row || !row.enabled || !row.gain_xp_on_voice) return;
if (row.role_with_without_type === "with") {
const userRoles = member.roles.cache;
const requiredRoles = JSON.parse(row.role_with_without_xp || "[]");
if (!requiredRoles.some(roleId => userRoles.has(roleId))) {
return; // User has an excluded role
}
} else if (row.role_with_without_type === "without") {
const userRoles = member.roles.cache;
const excludedRoles = JSON.parse(row.role_with_without_xp || "[]");
if (excludedRoles.some(roleId => userRoles.has(roleId))) {
return; // User does not have any of the required roles
}
} else if (row.salon_with_without_type === "with") {
const channelId = voiceState.channelId;
const requiredChannels = JSON.parse(row.salon_with_without_xp || "[]");
if (!requiredChannels.includes(channelId)) {
return; // Not in a required channel
}
} else if (row.salon_with_without_type === "without") {
const channelId = voiceState.channelId;
const excludedChannels = JSON.parse(row.salon_with_without_xp || "[]");
if (excludedChannels.includes(channelId)) {
return; // In an excluded channel
}
}
const minXp = row.gain_voice_xp_lower_bound;
const maxXp = row.gain_voice_xp_upper_bound;
const xpToAdd = Math.floor(Math.random() * (maxXp - minXp + 1)) + minXp;
db.get(
`SELECT xp, level FROM user_levels WHERE guild_id = ? AND user_id = ?`,
[guildId, member.id],
(err, userRow) => {
if (err) return;
let newXp;
let newLevel;
if (userRow) {
newXp = userRow.xp + xpToAdd;
newLevel = userRow.level;
} else {
newXp = xpToAdd;
newLevel = 1;
}
// Level up logic
const multiplier = row.multiplier_courbe_for_level;
let fonction_courbe;
if (row.xp_courbe_type === "constante") {
fonction_courbe = (level) => multiplier;
} else if (row.xp_courbe_type === "linear") {
fonction_courbe = (level) => (level) * multiplier;
} else if (row.xp_courbe_type === "quadratic") {
fonction_courbe = (level) => (level) * (level) * multiplier;
} else if (row.xp_courbe_type === "exponential") {
fonction_courbe = (level) => Math.pow(2, (level - 1)) * multiplier;
}
let xpForNextLevel = fonction_courbe(newLevel);
while (newXp >= xpForNextLevel && (row.level_max === 0 || newLevel < row.level_max)) {
newXp -= xpForNextLevel;
newLevel += 1;
xpForNextLevel = fonction_courbe(newLevel);
// Announce level up if enabled and meets the criteria
if (row.level_announcements_enabled && (newLevel % row.level_annoncement_every_level === 0)) {
const channel = guild.channels.cache.get(row.level_announcements_channel_id);
console.log("Channel for level announcement:", channel);
if (channel) {
let announcementMsg = row.level_announcements_message;
announcementMsg = announcementMsg
.replace("{user}", member.user.username)
.replace("{mention}", `<@${member.id}>`)
.replace("{level}", newLevel)
.replace("{level-xp}", xpForNextLevel);
channel.send(announcementMsg);
}
}
}
db.run(
`INSERT INTO user_levels (guild_id, user_id, xp, level)
VALUES (?, ?, ?, ?)
ON CONFLICT(guild_id, user_id) DO UPDATE SET
xp = excluded.xp,
level = excluded.level`,
[guildId, member.id, newXp, newLevel]
);
}
);
}
);
});
});
}, 60 * 1000); // Toutes les minutes
// ===== STATS CHANNELS UPDATE =====
// Met à jour les noms des salons de statistiques toutes les 5 minutes
async function updateStatsChannels() {
try {
const statsChannels = await db.allAsync(`SELECT * FROM stats_channels`);
for (const config of statsChannels) {
const guild = client.guilds.cache.get(config.guild_id);
if (!guild) continue;
const channel = guild.channels.cache.get(config.channel_id);
if (!channel) continue;
let statValue;
switch (config.stat_type) {
case "members":
// Total des membres
statValue = guild.memberCount;
break;
case "humans":
// Membres sans les bots
await guild.members.fetch();
statValue = guild.members.cache.filter(m => !m.user.bot).size;
break;
case "bots":
// Nombre de bots
await guild.members.fetch();
statValue = guild.members.cache.filter(m => m.user.bot).size;
break;
case "online":
// Membres en ligne (online, idle, dnd)
await guild.members.fetch({ withPresences: true });
statValue = guild.members.cache.filter(m =>
m.presence && ["online", "idle", "dnd"].includes(m.presence.status)
).size;
break;
case "voice":
// Membres en vocal
statValue = guild.members.cache.filter(m => m.voice.channelId).size;
break;
case "roles":
// Nombre de rôles
statValue = guild.roles.cache.size;
break;
case "channels":
// Nombre de salons
statValue = guild.channels.cache.size;
break;
case "boosts":
// Nombre de boosts
statValue = guild.premiumSubscriptionCount || 0;
break;
case "boost_level":
// Niveau de boost
statValue = guild.premiumTier;
break;
case "role_members":
// Membres ayant un rôle spécifique
if (config.role_id) {
await guild.members.fetch();
const role = guild.roles.cache.get(config.role_id);
statValue = role ? role.members.size : 0;
} else {
statValue = 0;
}
break;
default:
statValue = "?";
}
// Construire le nouveau nom
const newName = config.format.replace("{stat}", statValue);
// Ne mettre à jour que si le nom a changé
if (channel.name !== newName) {
try {
await channel.setName(newName);
} catch (err) {
console.error(`Erreur lors de la mise à jour du salon ${config.channel_id}:`, err.message);
}
}
}
} catch (err) {
console.error("Erreur updateStatsChannels:", err);
}
}
// Met à jour uniquement les stats d'un type spécifique pour un serveur
async function updateGuildStats(guildId, statTypes) {
try {
const statsChannels = await db.allAsync(
`SELECT * FROM stats_channels WHERE guild_id = ? AND stat_type IN (${statTypes.map(() => '?').join(',')})`,
[guildId, ...statTypes]
);
const guild = client.guilds.cache.get(guildId);
if (!guild) return;
for (const config of statsChannels) {
const channel = guild.channels.cache.get(config.channel_id);
if (!channel) continue;
let statValue;
switch (config.stat_type) {
case "members":
statValue = guild.memberCount;
break;
case "humans":
statValue = guild.members.cache.filter(m => !m.user.bot).size;
break;
case "bots":
statValue = guild.members.cache.filter(m => m.user.bot).size;
break;
case "online":
statValue = guild.members.cache.filter(m =>
m.presence && ["online", "idle", "dnd"].includes(m.presence.status)
).size;
break;
case "voice":
statValue = guild.members.cache.filter(m => m.voice.channelId).size;
break;
case "roles":
statValue = guild.roles.cache.size;
break;
case "channels":
statValue = guild.channels.cache.size;
break;
case "boosts":
statValue = guild.premiumSubscriptionCount || 0;
break;
case "boost_level":
statValue = guild.premiumTier;
break;
case "role_members":
if (config.role_id) {
const role = guild.roles.cache.get(config.role_id);
statValue = role ? role.members.size : 0;
} else {
statValue = 0;
}
break;
default:
statValue = "?";
}
const newName = config.format.replace("{stat}", statValue);
if (channel.name !== newName) {
try {
await channel.setName(newName);
} catch (err) {
console.error(`Erreur mise à jour salon ${config.channel_id}:`, err.message);
}
}
}
} catch (err) {
console.error("Erreur updateGuildStats:", err);
}
}
// Debounce pour éviter le rate limiting (Discord limite le renommage de salon à 2 fois par 10 minutes)
const statsDebounceTimers = new Map();
function debounceStatsUpdate(guildId, statTypes, delay = 10000) {
const key = `${guildId}-${statTypes.sort().join(",")}`;
if (statsDebounceTimers.has(key)) {
clearTimeout(statsDebounceTimers.get(key));
}
statsDebounceTimers.set(key, setTimeout(() => {
updateGuildStats(guildId, statTypes);
statsDebounceTimers.delete(key);
}, delay));
}
// ===== ÉVÉNEMENTS POUR LES STATS =====
// Membre rejoint/quitte -> members, humans, bots
client.on("guildMemberAdd", (member) => {
const types = ["members", "humans"];
if (member.user.bot) types.push("bots");
debounceStatsUpdate(member.guild.id, types);
});
client.on("guildMemberRemove", (member) => {
const types = ["members", "humans"];
if (member.user.bot) types.push("bots");
debounceStatsUpdate(member.guild.id, types);
});
// Changement de présence -> online
client.on("presenceUpdate", (oldPresence, newPresence) => {
if (!newPresence || !newPresence.guild) return;
const wasOnline = oldPresence && ["online", "idle", "dnd"].includes(oldPresence.status);
const isOnline = ["online", "idle", "dnd"].includes(newPresence.status);
if (wasOnline !== isOnline) {
debounceStatsUpdate(newPresence.guild.id, ["online"]);
}
});
// Changement vocal -> voice (géré dans voiceStateUpdate.js mais on ajoute ici pour les stats)
client.on("voiceStateUpdate", (oldState, newState) => {
const guildId = newState.guild?.id || oldState.guild?.id;
if (!guildId) return;
// Si rejoint ou quitte un vocal
if (oldState.channelId !== newState.channelId) {
debounceStatsUpdate(guildId, ["voice"]);
}
});
// Rôle créé/supprimé -> roles
client.on("roleCreate", (role) => {
debounceStatsUpdate(role.guild.id, ["roles"]);
});
client.on("roleDelete", (role) => {
debounceStatsUpdate(role.guild.id, ["roles"]);
});
// Salon créé/supprimé -> channels
client.on("channelCreate", (channel) => {
if (channel.guild) debounceStatsUpdate(channel.guild.id, ["channels"]);
});
client.on("channelDelete", (channel) => {
if (channel.guild) debounceStatsUpdate(channel.guild.id, ["channels"]);
});
// Mise à jour du serveur -> boosts, boost_level
client.on("guildUpdate", (oldGuild, newGuild) => {
const types = [];
if (oldGuild.premiumSubscriptionCount !== newGuild.premiumSubscriptionCount) {
types.push("boosts");
}
if (oldGuild.premiumTier !== newGuild.premiumTier) {
types.push("boost_level");
}
if (types.length > 0) {
debounceStatsUpdate(newGuild.id, types);
}
});
// Mise à jour membre (rôle ajouté/retiré) -> role_members
client.on("guildMemberUpdate", (oldMember, newMember) => {
const oldRoles = oldMember.roles.cache;
const newRoles = newMember.roles.cache;
if (oldRoles.size !== newRoles.size || !oldRoles.every((r, id) => newRoles.has(id))) {
debounceStatsUpdate(newMember.guild.id, ["role_members"]);
}
});
// Au démarrage du bot -> toutes les stats
client.once("clientReady", async () => {
console.log("📊 Mise à jour initiale des salons de statistiques...");
await updateStatsChannels();
});
// ===== SCHEDULED MESSAGES SYSTEM =====
const { EmbedBuilder } = require("discord.js");
// Track last channel activity
const channelLastActivity = new Map();
// Update last activity on message
client.on("messageCreate", (message) => {
if (!message.guild || message.author.bot) return;
channelLastActivity.set(message.channel.id, Date.now());
});
// Process scheduled messages
async function processScheduledMessages() {
try {
const messages = await db.allAsync(
"SELECT * FROM scheduled_messages WHERE enabled = 1"
);
// Utiliser le fuseau horaire français
const now = new Date();
const parisTime = new Date(now.toLocaleString("en-US", { timeZone: "Europe/Paris" }));
const currentDay = parisTime.getDay(); // 0-6 (Sunday-Saturday)
const currentHour = parisTime.getHours().toString().padStart(2, '0');
const currentMinute = parisTime.getMinutes().toString().padStart(2, '0');
const currentTime = `${currentHour}:${currentMinute}`;
const currentTimestamp = Date.now();
for (const msg of messages) {
try {
const guild = client.guilds.cache.get(msg.guild_id);
if (!guild) continue;
const channel = guild.channels.cache.get(msg.channel_id);
if (!channel) continue;
let shouldSend = false;
if (msg.schedule_type === "weekly") {
// Check day and time
const days = JSON.parse(msg.days_of_week || "[]").map(d => parseInt(d));
const times = JSON.parse(msg.times_of_day || "[]");
if (days.includes(currentDay) && times.includes(currentTime)) {
// Check if already sent this minute
const lastSent = msg.last_sent_at || 0;
const oneMinuteAgo = currentTimestamp - 60000;
if (lastSent < oneMinuteAgo) {
shouldSend = true;
}
}
} else if (msg.schedule_type === "interval") {
// Check interval
const intervalMs = msg.interval_unit === "hours"
? msg.interval_value * 60 * 60 * 1000
: msg.interval_value * 60 * 1000;
const lastSent = msg.last_sent_at || 0;
if (currentTimestamp - lastSent >= intervalMs) {
shouldSend = true;
}
}
if (!shouldSend) continue;
// Check force_send option
if (!msg.force_send) {
const lastActivity = channelLastActivity.get(msg.channel_id) || msg.last_channel_activity || 0;
const lastSent = msg.last_sent_at || 0;
// If no activity since last send, skip
if (lastActivity <= lastSent) {
continue;
}
}
// Delete previous message if option enabled
if (msg.delete_previous && msg.last_message_id) {
try {
const oldMessage = await channel.messages.fetch(msg.last_message_id);
if (oldMessage) await oldMessage.delete();
} catch (err) {
// Message may have been deleted already
}
}
// Build message content
const messageOptions = {};
if (msg.message_content && msg.message_content.trim()) {
messageOptions.content = msg.message_content;
}
if (msg.embed_enabled) {
const embed = new EmbedBuilder();
if (msg.embed_title) embed.setTitle(msg.embed_title);
if (msg.embed_description) embed.setDescription(msg.embed_description);
if (msg.embed_color) {
const color = msg.embed_color.startsWith('#')
? parseInt(msg.embed_color.slice(1), 16)
: parseInt(msg.embed_color, 16);
embed.setColor(color);
}
embed.setTimestamp();
messageOptions.embeds = [embed];
}
// Send message
const sentMessage = await channel.send(messageOptions);
// Update database
db.run(
`UPDATE scheduled_messages SET
last_sent_at = ?,
last_message_id = ?,
last_channel_activity = ?
WHERE id = ?`,
[currentTimestamp, sentMessage.id, channelLastActivity.get(msg.channel_id) || currentTimestamp, msg.id]
);
console.log(`📨 Message programmé envoyé: ${msg.id} dans ${channel.name}`);
} catch (err) {
console.error(`Erreur envoi message programmé ${msg.id}:`, err);
}
}
} catch (err) {
console.error("Erreur processScheduledMessages:", err);
}
}
// Run every minute to check scheduled messages
setInterval(processScheduledMessages, 60 * 1000);
// Initial run after 10 seconds
setTimeout(processScheduledMessages, 10 * 1000);
client.login(process.env.BOT_TOKEN);
module.exports = client;
module.exports.updateGuildStats = updateGuildStats;