mirror of
https://github.com/arthur-pbty/LazyBot.git
synced 2026-06-03 15:07:29 +02:00
1fcb1c2b88
- Updated package dependencies to replace SQLite with PostgreSQL. - Modified privacy policy to reflect the change in database technology. - Adjusted session management in server.js to use connect-pg-simple. - Enhanced docker-compose.yml to include PostgreSQL service with health checks. - Added Dockerfile for multi-stage builds for development and production environments. - Introduced .dockerignore to exclude unnecessary files from the Docker context.
363 lines
13 KiB
JavaScript
363 lines
13 KiB
JavaScript
const { Events, ChannelType, PermissionFlagsBits } = require("discord.js");
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const db = require("../db");
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const { sendLog } = require("../fonctions/sendLog");
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// Store voice join times and intervals for economy
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const voiceJoinTimes = new Map(); // guildId_oderId -> timestamp
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const voiceMoneyIntervals = new Map(); // guildId_userId -> intervalId
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module.exports = {
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name: Events.VoiceStateUpdate,
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async execute(client, oldState, newState) {
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// ===== PRIVATE ROOM (TEMP VOICE CHANNELS) =====
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await handlePrivateRoom(client, oldState, newState);
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// ===== VOICE LOGS =====
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await handleVoiceLogs(client, oldState, newState);
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if (newState.member.user.bot) return;
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const guildId = newState.guild.id;
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const oderId = newState.member.id;
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const key = `${guildId}_${oderId}`;
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// ===== TRACK VOICE TIME STATS =====
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await trackVoiceTime(guildId, oderId, oldState, newState);
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// ===== AUTOROLE VOCAL =====
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db.get(
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"SELECT enabled, role_id, exclude_channel_ids FROM autorole_vocal_config WHERE guild_id = ?",
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[guildId],
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(err, row) => {
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if (err || !row || !row.enabled) return;
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let excludeChannelIds = [];
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try {
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excludeChannelIds = row.exclude_channel_ids
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? JSON.parse(row.exclude_channel_ids)
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: [];
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} catch (err) {
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console.error("Erreur parsing exclude_channel_ids", err);
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excludeChannelIds = [];
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}
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const role = newState.guild.roles.cache.get(row.role_id);
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if (!role) return;
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if (newState.channelId && !excludeChannelIds.includes(newState.channelId) && !newState.member.roles.cache.has(role.id)) {
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newState.member.roles.add(role);
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}
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else if (!newState.channelId || excludeChannelIds.includes(newState.channelId)) {
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newState.member.roles.remove(role);
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}
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}
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);
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// ===== ECONOMY VOICE MONEY =====
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db.get(
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`SELECT enabled, voice_money_enabled, voice_money_min, voice_money_max, voice_money_interval_minutes
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FROM economy_config WHERE guild_id = ?`,
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[guildId],
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(err, ecoRow) => {
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if (err || !ecoRow || !ecoRow.enabled || !ecoRow.voice_money_enabled) {
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// Clear interval if economy is disabled
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if (voiceMoneyIntervals.has(key)) {
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clearInterval(voiceMoneyIntervals.get(key));
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voiceMoneyIntervals.delete(key);
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voiceJoinTimes.delete(key);
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}
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return;
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}
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const intervalMs = ecoRow.voice_money_interval_minutes * 60 * 1000;
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const minMoney = ecoRow.voice_money_min;
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const maxMoney = ecoRow.voice_money_max;
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// User joined a voice channel
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if (newState.channelId && !oldState.channelId) {
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voiceJoinTimes.set(key, Date.now());
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// Start interval for giving money
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const intervalId = setInterval(() => {
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// Check if user is still in voice
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const member = newState.guild.members.cache.get(oderId);
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if (!member || !member.voice.channelId) {
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clearInterval(intervalId);
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voiceMoneyIntervals.delete(key);
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voiceJoinTimes.delete(key);
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return;
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}
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// Check if user is deafened or muted (optional: don't give money if AFK)
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// You can customize this behavior
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const moneyToAdd = Math.floor(Math.random() * (maxMoney - minMoney + 1)) + minMoney;
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db.get(
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`SELECT balance FROM user_economy WHERE guild_id = ? AND user_id = ?`,
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[guildId, oderId],
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(err, userRow) => {
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if (err) return;
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const newBalance = (userRow?.balance || 0) + moneyToAdd;
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db.run(
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`INSERT INTO user_economy (guild_id, user_id, balance, bank)
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VALUES (?, ?, ?, 0)
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ON CONFLICT(guild_id, user_id) DO UPDATE SET balance = ?`,
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[guildId, oderId, newBalance, newBalance]
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);
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}
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);
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}, intervalMs);
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voiceMoneyIntervals.set(key, intervalId);
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}
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// User left voice channel
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else if (!newState.channelId && oldState.channelId) {
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if (voiceMoneyIntervals.has(key)) {
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clearInterval(voiceMoneyIntervals.get(key));
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voiceMoneyIntervals.delete(key);
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}
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voiceJoinTimes.delete(key);
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}
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}
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);
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},
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};
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// ===== PRIVATE ROOM HANDLER =====
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async function handlePrivateRoom(client, oldState, newState) {
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const guildId = newState.guild.id;
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const member = newState.member;
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// Récupérer la configuration
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const config = await db.getAsync(
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"SELECT enabled, creator_channel_id, category_id, channel_name_format FROM privateroom_config WHERE guild_id = ?",
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[guildId]
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);
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if (!config || !config.enabled) {
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// Même si désactivé, vérifier si un salon temp doit être supprimé
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await checkAndDeleteEmptyTempChannel(oldState);
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return;
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}
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// Utilisateur rejoint le salon créateur
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if (newState.channelId === config.creator_channel_id) {
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try {
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// Formater le nom du salon
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let channelName = config.channel_name_format || '🔊 Salon de {user}';
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channelName = channelName
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.replace(/{user}/g, member.user.username)
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.replace(/{displayname}/g, member.displayName);
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// Créer le salon vocal
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const newChannel = await newState.guild.channels.create({
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name: channelName,
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type: ChannelType.GuildVoice,
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parent: config.category_id || null,
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permissionOverwrites: [
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{
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id: member.id,
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allow: [
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PermissionFlagsBits.ManageChannels,
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PermissionFlagsBits.MuteMembers,
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PermissionFlagsBits.DeafenMembers,
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PermissionFlagsBits.MoveMembers,
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PermissionFlagsBits.Connect,
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PermissionFlagsBits.Speak
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]
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}
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]
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});
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// Enregistrer le salon dans la base de données
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await new Promise((resolve, reject) => {
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db.run(
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"INSERT INTO temp_voice_channels (channel_id, guild_id, owner_id, created_at) VALUES (?, ?, ?, ?)",
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[newChannel.id, guildId, member.id, Date.now()],
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(err) => {
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if (err) reject(err);
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else resolve();
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}
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);
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});
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// Déplacer l'utilisateur dans le nouveau salon
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await member.voice.setChannel(newChannel);
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} catch (err) {
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console.error("Erreur création salon temporaire:", err);
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}
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}
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// Vérifier si l'ancien salon était un salon temporaire vide
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await checkAndDeleteEmptyTempChannel(oldState);
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}
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async function checkAndDeleteEmptyTempChannel(oldState) {
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if (!oldState.channelId) return;
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const oldChannel = oldState.guild.channels.cache.get(oldState.channelId);
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if (!oldChannel) return;
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// Vérifier si c'est un salon temporaire
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const tempChannel = await db.getAsync(
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"SELECT channel_id FROM temp_voice_channels WHERE channel_id = ?",
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[oldState.channelId]
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);
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if (!tempChannel) return;
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// Vérifier si le salon est vide
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if (oldChannel.members.size === 0) {
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try {
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// Supprimer le salon
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await oldChannel.delete("Salon temporaire vide");
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// Supprimer de la base de données
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db.run(
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"DELETE FROM temp_voice_channels WHERE channel_id = ?",
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[oldState.channelId]
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);
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} catch (err) {
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console.error("Erreur suppression salon temporaire:", err);
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// Si le salon n'existe plus, le supprimer quand même de la DB
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db.run(
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"DELETE FROM temp_voice_channels WHERE channel_id = ?",
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[oldState.channelId]
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);
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}
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}
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}
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// ===== VOICE TIME TRACKING =====
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async function trackVoiceTime(guildId, userId, oldState, newState) {
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const today = new Date().toISOString().split('T')[0]; // YYYY-MM-DD
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// User joined voice channel
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if (newState.channelId && !oldState.channelId) {
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// Save join timestamp
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db.run(
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`INSERT INTO voice_sessions (guild_id, user_id, join_timestamp)
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VALUES (?, ?, ?)
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ON CONFLICT (guild_id, user_id) DO UPDATE SET join_timestamp = EXCLUDED.join_timestamp`,
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[guildId, userId, Date.now()]
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);
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}
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// User left voice channel
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else if (!newState.channelId && oldState.channelId) {
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// Get join timestamp and calculate duration
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const session = await db.getAsync(
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"SELECT join_timestamp FROM voice_sessions WHERE guild_id = ? AND user_id = ?",
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[guildId, userId]
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);
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if (session) {
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const durationMs = Date.now() - session.join_timestamp;
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const durationSeconds = Math.floor(durationMs / 1000);
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// Add voice time to stats (in seconds)
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db.run(
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`INSERT INTO user_activity_stats (guild_id, user_id, stat_type, value, date)
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VALUES (?, ?, 'voice_time', ?, ?)
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ON CONFLICT(guild_id, user_id, stat_type, date) DO UPDATE SET value = value + ?`,
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[guildId, userId, durationSeconds, today, durationSeconds]
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);
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// Delete session
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db.run(
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"DELETE FROM voice_sessions WHERE guild_id = ? AND user_id = ?",
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[guildId, userId]
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);
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}
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}
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// User switched channels (still in voice)
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else if (newState.channelId && oldState.channelId && newState.channelId !== oldState.channelId) {
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// Update session timestamp (continue tracking)
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// No action needed, session continues
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}
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}
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// ===== VOICE LOGS =====
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async function handleVoiceLogs(client, oldState, newState) {
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// Ignorer les bots
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if (newState.member?.user?.bot) return;
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const guild = newState.guild;
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const member = newState.member;
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if (!member) return;
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// Utilisateur rejoint un salon vocal
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if (newState.channelId && !oldState.channelId) {
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await sendLog(client, guild.id, 'voice', {
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action: 'join',
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title: '🔊 Connexion vocale',
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description: `**${member.user.tag}** a rejoint un salon vocal.`,
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fields: [
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{ name: '👤 Membre', value: `${member} (${member.user.tag})`, inline: true },
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{ name: '🔊 Salon', value: `${newState.channel}`, inline: true }
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],
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thumbnail: member.user.displayAvatarURL({ size: 128 }),
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user: member.user
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});
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}
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// Utilisateur quitte un salon vocal
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else if (!newState.channelId && oldState.channelId) {
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await sendLog(client, guild.id, 'voice', {
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action: 'leave',
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title: '🔇 Déconnexion vocale',
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description: `**${member.user.tag}** a quitté un salon vocal.`,
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fields: [
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{ name: '👤 Membre', value: `${member} (${member.user.tag})`, inline: true },
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{ name: '🔊 Salon', value: `${oldState.channel?.name || 'Inconnu'}`, inline: true }
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],
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thumbnail: member.user.displayAvatarURL({ size: 128 }),
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user: member.user
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});
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}
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// Utilisateur change de salon
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else if (newState.channelId && oldState.channelId && newState.channelId !== oldState.channelId) {
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await sendLog(client, guild.id, 'voice', {
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action: 'move',
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title: '🔀 Changement de salon',
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description: `**${member.user.tag}** a changé de salon vocal.`,
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fields: [
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{ name: '👤 Membre', value: `${member} (${member.user.tag})`, inline: true },
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{ name: '📤 Ancien salon', value: `${oldState.channel?.name || 'Inconnu'}`, inline: true },
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{ name: '📥 Nouveau salon', value: `${newState.channel}`, inline: true }
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],
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thumbnail: member.user.displayAvatarURL({ size: 128 }),
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user: member.user
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});
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}
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// Vérifier les changements de mute/deafen serveur
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if (oldState.serverMute !== newState.serverMute) {
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await sendLog(client, guild.id, 'voice', {
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action: newState.serverMute ? 'timeout' : 'untimeout',
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title: newState.serverMute ? '🔇 Mute serveur activé' : '🔊 Mute serveur désactivé',
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description: `**${member.user.tag}** a été ${newState.serverMute ? 'muté' : 'démuté'} par le serveur.`,
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fields: [
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{ name: '👤 Membre', value: `${member} (${member.user.tag})`, inline: true },
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{ name: '🔊 Salon', value: newState.channel ? `${newState.channel}` : 'N/A', inline: true }
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],
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thumbnail: member.user.displayAvatarURL({ size: 128 }),
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user: member.user
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});
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}
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if (oldState.serverDeaf !== newState.serverDeaf) {
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await sendLog(client, guild.id, 'voice', {
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action: newState.serverDeaf ? 'timeout' : 'untimeout',
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title: newState.serverDeaf ? '🔇 Sourd serveur activé' : '🔊 Sourd serveur désactivé',
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description: `**${member.user.tag}** a été rendu ${newState.serverDeaf ? 'sourd' : 'non-sourd'} par le serveur.`,
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fields: [
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{ name: '👤 Membre', value: `${member} (${member.user.tag})`, inline: true },
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{ name: '🔊 Salon', value: newState.channel ? `${newState.channel}` : 'N/A', inline: true }
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],
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thumbnail: member.user.displayAvatarURL({ size: 128 }),
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user: member.user
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});
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}
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}
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