const { Events, ChannelType, PermissionFlagsBits } = require("discord.js"); const db = require("../db"); // Store voice join times and intervals for economy const voiceJoinTimes = new Map(); // guildId_oderId -> timestamp const voiceMoneyIntervals = new Map(); // guildId_userId -> intervalId module.exports = { name: Events.VoiceStateUpdate, async execute(client, oldState, newState) { // ===== PRIVATE ROOM (TEMP VOICE CHANNELS) ===== await handlePrivateRoom(client, oldState, newState); if (newState.member.user.bot) return; const guildId = newState.guild.id; const oderId = newState.member.id; const key = `${guildId}_${oderId}`; // ===== AUTOROLE VOCAL ===== db.get( "SELECT enabled, role_id, exclude_channel_ids FROM autorole_vocal_config WHERE guild_id = ?", [guildId], (err, row) => { if (err || !row || !row.enabled) return; let excludeChannelIds = []; try { excludeChannelIds = row.exclude_channel_ids ? JSON.parse(row.exclude_channel_ids) : []; } catch (err) { console.error("Erreur parsing exclude_channel_ids", err); excludeChannelIds = []; } const role = newState.guild.roles.cache.get(row.role_id); if (!role) return; if (newState.channelId && !excludeChannelIds.includes(newState.channelId) && !newState.member.roles.cache.has(role.id)) { newState.member.roles.add(role); } else if (!newState.channelId || excludeChannelIds.includes(newState.channelId)) { newState.member.roles.remove(role); } } ); // ===== ECONOMY VOICE MONEY ===== db.get( `SELECT enabled, voice_money_enabled, voice_money_min, voice_money_max, voice_money_interval_minutes FROM economy_config WHERE guild_id = ?`, [guildId], (err, ecoRow) => { if (err || !ecoRow || !ecoRow.enabled || !ecoRow.voice_money_enabled) { // Clear interval if economy is disabled if (voiceMoneyIntervals.has(key)) { clearInterval(voiceMoneyIntervals.get(key)); voiceMoneyIntervals.delete(key); voiceJoinTimes.delete(key); } return; } const intervalMs = ecoRow.voice_money_interval_minutes * 60 * 1000; const minMoney = ecoRow.voice_money_min; const maxMoney = ecoRow.voice_money_max; // User joined a voice channel if (newState.channelId && !oldState.channelId) { voiceJoinTimes.set(key, Date.now()); // Start interval for giving money const intervalId = setInterval(() => { // Check if user is still in voice const member = newState.guild.members.cache.get(oderId); if (!member || !member.voice.channelId) { clearInterval(intervalId); voiceMoneyIntervals.delete(key); voiceJoinTimes.delete(key); return; } // Check if user is deafened or muted (optional: don't give money if AFK) // You can customize this behavior const moneyToAdd = Math.floor(Math.random() * (maxMoney - minMoney + 1)) + minMoney; db.get( `SELECT balance FROM user_economy WHERE guild_id = ? AND user_id = ?`, [guildId, oderId], (err, userRow) => { if (err) return; const newBalance = (userRow?.balance || 0) + moneyToAdd; db.run( `INSERT INTO user_economy (guild_id, user_id, balance, bank) VALUES (?, ?, ?, 0) ON CONFLICT(guild_id, user_id) DO UPDATE SET balance = ?`, [guildId, oderId, newBalance, newBalance] ); } ); }, intervalMs); voiceMoneyIntervals.set(key, intervalId); } // User left voice channel else if (!newState.channelId && oldState.channelId) { if (voiceMoneyIntervals.has(key)) { clearInterval(voiceMoneyIntervals.get(key)); voiceMoneyIntervals.delete(key); } voiceJoinTimes.delete(key); } } ); }, }; // ===== PRIVATE ROOM HANDLER ===== async function handlePrivateRoom(client, oldState, newState) { const guildId = newState.guild.id; const member = newState.member; // Récupérer la configuration const config = await db.getAsync( "SELECT enabled, creator_channel_id, category_id, channel_name_format FROM privateroom_config WHERE guild_id = ?", [guildId] ); if (!config || !config.enabled) { // Même si désactivé, vérifier si un salon temp doit être supprimé await checkAndDeleteEmptyTempChannel(oldState); return; } // Utilisateur rejoint le salon créateur if (newState.channelId === config.creator_channel_id) { try { // Formater le nom du salon let channelName = config.channel_name_format || '🔊 Salon de {user}'; channelName = channelName .replace(/{user}/g, member.user.username) .replace(/{displayname}/g, member.displayName); // Créer le salon vocal const newChannel = await newState.guild.channels.create({ name: channelName, type: ChannelType.GuildVoice, parent: config.category_id || null, permissionOverwrites: [ { id: member.id, allow: [ PermissionFlagsBits.ManageChannels, PermissionFlagsBits.MuteMembers, PermissionFlagsBits.DeafenMembers, PermissionFlagsBits.MoveMembers, PermissionFlagsBits.Connect, PermissionFlagsBits.Speak ] } ] }); // Enregistrer le salon dans la base de données await new Promise((resolve, reject) => { db.run( "INSERT INTO temp_voice_channels (channel_id, guild_id, owner_id, created_at) VALUES (?, ?, ?, ?)", [newChannel.id, guildId, member.id, Date.now()], (err) => { if (err) reject(err); else resolve(); } ); }); // Déplacer l'utilisateur dans le nouveau salon await member.voice.setChannel(newChannel); } catch (err) { console.error("Erreur création salon temporaire:", err); } } // Vérifier si l'ancien salon était un salon temporaire vide await checkAndDeleteEmptyTempChannel(oldState); } async function checkAndDeleteEmptyTempChannel(oldState) { if (!oldState.channelId) return; const oldChannel = oldState.guild.channels.cache.get(oldState.channelId); if (!oldChannel) return; // Vérifier si c'est un salon temporaire const tempChannel = await db.getAsync( "SELECT channel_id FROM temp_voice_channels WHERE channel_id = ?", [oldState.channelId] ); if (!tempChannel) return; // Vérifier si le salon est vide if (oldChannel.members.size === 0) { try { // Supprimer le salon await oldChannel.delete("Salon temporaire vide"); // Supprimer de la base de données db.run( "DELETE FROM temp_voice_channels WHERE channel_id = ?", [oldState.channelId] ); } catch (err) { console.error("Erreur suppression salon temporaire:", err); // Si le salon n'existe plus, le supprimer quand même de la DB db.run( "DELETE FROM temp_voice_channels WHERE channel_id = ?", [oldState.channelId] ); } } }